Design Outcome 1: Board Game

The game is called Culture Raid.

1. Each player starts with one Woke Token, one ‘woke’ card, and one ’Nope’ card each.
2. Each player will take turns to draw out a situation card from the deck (Brown side of cards to be faced down).
3. Everyone (including the player who draws the card) must determine the situation with either ‘Woke’ (Acceptable) or ‘Nope’ (Not acceptable).
4. After everyone determines their answer, flip the situation card over to reveal the answer.
5. Only players who get the answer right get to roll the dice and play the board, thus collecting more Woke Tokens along the way.
6. The aim of the game is to collect as many Woke Tokens as possible.



Decision cards:


Culture Appropriation: Interview

Here are the questions I had for my online interview:

Section 1:
This section sieves out participants who can define culture appropriation. Asking them for their age indicates my target group/audience I need to reach out to,

Section 2:
Participants who answer ‘yes’ to “Do you know what Culture Appropriation is?” continue to this section. This section is based on local context in SG, to find out of CA is addressed enough in schools/institutions based on participants’ POV.

Section 3:
If participants answered ‘yes’ to “Can you distinguish the difference between Culture Appropriation and Appreciation?”, they continue to section 3. This last section is to find out how participants draw the line between appreciation and appropriation.