Experimental Fashun

Our project involves the public on the streets and online. Bala and Felicia were the interviewers, while me and Yueling were the models.The interviewers’ jobs were to walk around Bugis, Sim lim square, NAFA and SMU.  The models’ jobs were to pick out 5 outfits/accessories from each category, and list them down as vague descriptors. Below is an example of the list:

While the interviewers walk around and find people, the models are on Facebook live with them. Since we had to be at home with our outfits, me and Yueling accompanied Bala and Felicia in the third space instead. Facebook live was to also to show the public on the street how we look like, so that in a way, they can gauge what looks(or sounds) good on us.

This experiment projects culture and identity through fashion. Since we were going to interview and ask people from different areas, age groups and ethnicities, we can see a stark contrast in the way they have chosen to put together an outfit. In our interview, we managed to get someone from Thailand and Malaysia. The outcome was funny. The outfits turned out whacky and fun. The colours don’t even match. But that was what made the whole project fun, the results were unexpected. It could be seen as a glitch in the ‘online shopping’ trends, where what seems or sounds nice online might not be true to reality.

The locations we went to had different demographics. For example, Sim Lim square is known as the ‘geeks’ place. When Bala went there there were mostly middle aged or older people. On the other hand, Felicia went to SMU, NAFA and Lasalle area, where there were more young adults and students.

Sim Lim Square
NAFA area

There are differences in the kind of outfits people chose. For example, the younger people would choose monochrome or ‘trendy’ clothing. The older generation, on the other hand, chose more colourful and decorative outfits, such as stripes or kebaya(a traditional Malay outfit).

After which, we collated the pictures of our outfits and posted them on Instagram. We used the story poll feature on Instagram to allow people to vote which outfit they preferred.

This is our Instagram page:


After which, we boiled the 4 most voted outfits down to 1, asking people to comment which outfit they preferred the most:

From my observation, people were more responsive and willing to participate online as compared to the public on the streets. It was difficult for Felicia and Bala to get people to participate in our project.

Overall, I found this project fun because it was an open concept. It was also interesting to see the public’s opinion being involved. The end results of the outfits were interesting to see.


Here’s the link to our video!

Textures of Abandonment│Final

The kind of paper was difficult. I got 2 kinds of paper, 1 heavily textured one, which is wayyyy warmer. You can’t really see the texture here but its pretty in real life!!

I think you can see the textures under light better:

Another one is off-white, not much of a texture but you can see the grains. Is it recycled paper?? idk I’m not a paper pro. Are they even called grains? Just know there are dots.

Here they are side by side:

I choose the one on the right as it is more yellow and textured(since my project was about textures). I also liked that the yellow gave a very old and aging feel(which also matched Dakota crescent’s circumstances).

So yes, here are the rest of my pages: 

That’s all for my zine! I enjoyed this journey very much. Overall I think my zine turned out like a nice ageing notebook and I’m very satisfied with that.


Textures of Abandonment│Process

I wanted a very abstract-y, super textured zine from the start but as I progress I kind of want a lonely, longing feeling to it too. I didn’t want a narrative but maybe some words to imply the feelings of abandonment and longing?

After consulting, a new idea of placing Dakota’s abandoned cats in the zine emerged. The new zine will be developed from the cats’ point of view, where the repeated questions ‘when will you be coming home?’ are their thoughts.

To begin, I photoshopped textures on the buildings:

I also tried making my own textures from Lino-cut. I got a packet of circle pads instead so I can try out different cuts.

Click here for Painting/rolling process


and paint/Ink:

I tried using plastic too to make marks


Page 1: Cover page

This was before the cat idea. I didn’t know what I wanted for the cover page but I didn’t think of adding words at first. This was my first idea:

This was a balcony shot of one of the blocks:

I used threshold to get only the skeletal of the block out. Then I used the texture I made as background:


I also tried using textured background from one of the photos I took while I was there.

But then I got feedback that the chosen picture doesn’t scream Dakota enough. So in the end I used the Dakota block number as a front cover since it says ‘Dakota Crescent'(which can nicely serve as my title).

Worked on illustrator. Used the rectangle tool to outline the windows etc:

Then I got on photoshop to threshold the windows and imported the windows to illustrator:

This is the end product:

After the introduction of the cat idea, I gave the cover page a little colour, so that the ‘black’ won’t overpower the cat. I tried this first but it felt too much ‘photography’:

So I minimised the colours to only the block sign:

I picture the cat to be siting quietly at a window, looking far away and waiting for the residents to come back. I used very cartoonish/line drawing for the cats so that they contrast from the realistic details of the textures.


Page 2: Bird's eye view of Dakota

What makes Dakota special is the unique arrangement of the blocks— how the face each other and are very closely built. This promotes and encourages the residents to interact with their neighbours. That’s something we don’t see in our modern HDB flats. So I wanted to show that uniqueness in my zine.

Blk 14,20,22

Used rectangle and pen tool to outline the blocks:

For the fill, I decided to use different photographed textures:

Trying different backgrounds:

Page 3: Corridor Staircase

I decided I want to dedicate a page to the corridor staircases because they’re so dirty and secluded. They also lead up straight to the people’s homes(so cool). The gates are people’s homes!!! Normal HDB flats would’t have that:

On illustrator, I used the rectangle tool to make out the graphic shape of the staircase, then I tried different backgrounds:


Since I wanted page 2 and 3 to be more ‘linked’, I extended the roads from page 2 onto page 3:

After the ‘cat consultation’, I added the cat to be walking along the ‘roads’. I also used a darker background to seamlessly join the pages together and make it seem more of a spread.

Page 4-5: Block Windows

For the middle section, I decided to do a spread. Since Dakota is known for having low rise buildings of 7 storeys, I wanted to show that. Also, their window arrangement is really cute and unique:

I started on illustrator and traced out the windows:

I added a fill of textures and tried different backgrounds

The solid colours were too jarring so Ms Mimi suggested I use an abstract close up of the textures I took:

I added the cats in the windows (or on the windows), or jumping through the windows. Though its a sad portrayal of the lonely cats wandering from window to window, I think it also ironically shows the playfulness and loyalty of the Dakota cats.

Page 6: Brick Wall

The brick also caught my eye because the bricks used were of different sizes, unlike HDB bricks, where its very well put and organised alternately.

Traced it out on illustrator:

I tried using different textured background to better represent the brick wall as Dakota’s:

Page 7

At first I only thought of editing a corridor on photoshop, adjusting the levels, colour etc:

This was what it looked like next to pg 6:

It didn’t quite match the the pages so I tried to make it a spread:

I added the cat, (standing??) and perching itself up on the brick to make it look impatient, and finally searching instead of wandering.

Page 8

From the start I knew I wanted to connect the first page and last page. So I reused the ‘When are you coming back home’. At first I tried using a picture I took of the rusting railings. But I felt that it didn’t end my zine nicely.

I wanted to end my zine on an ’empty’ and kind of sad note. So I thought the best thing was to leave it empty. Didn’t work out.

So an idea struck. Since my zine was going to be about the sad wandering cats, I will conclude the zine with cats.

I think a sitting cat at the corner concludes my zine nicely— how in the beginning the cats are actively searching, wandering about the estate. In the end, the sitting cat looks sad and defeated, but at the same time there is ambiguity in the conclusion. Are the cats still going to wait? Or have they given up and realise the residents have gone for good?

Stay tuned for my FINAL!!!












Cat BAG // Finally

These are the sketches I started off with:

This idea was too ambitious^

Went along with the sarong bag idea.

The last sketch was my last idea I went along with, because it was simple.

For the mock up I used cloth, metal rings, foam and twine.

Since the cloth is too small, I sewed 2 cloths together.

Also I didn’t want my cat to totally drown and flop in the cloth so I wanted a different, harder(but still soft) material as the base. I used foam and cut it into an oval. and placed it in the middle of the cloth.

I folded two ends of the cloth inward, then it down along with the foam.

So moving on to the handle, I used twine. I pleated the twine using a ‘friendship’ band method(I forgot the name of the braid).

But I didn’t like how it was ’roundish’. I wanted a flatter braid so that it really looked like bag straps. I searched up on youtube and tried another braid called Square Knots/Cobra Stitch.

After which I sewed the metal rings to the bag and tied the strap to the metal rings:

Trying out on my cat:

Btw, my cat fell off on her butt 3 seconds later because she slid off backwards so I think one thing to improve on my bag is to have a butt rest or sew the back of the bag. lol



Cat (in a) Bag // Research

I have a cat who likes to crawl into my bags so I decided to make a bag especially for her and I can carry her around with. Thus I decided to make a cat carrier. I didn’t lie cat cages and cat bags because they were quite bulky so I wanted to avoid those boxy, bulky designs. Here are some references I got:

Then I started sketching the bag. Since I wanted to avoid boxy, bulky designs, I want to avoid using hard material. I was thinking maybe canvas/cloth?

A closer look at my sketch

I was super confident with the first sketch but probably too ambitious, because it was foldable and had wheels and a retractable handle. Also considered having a scratching material on the base so that my cat can scratch her claws while being carried/pulled. And since scratching material gets worn our easily, I considered having velcro at the base so that the scratch patch can be removed and replaced when needed.

Also I treat my cat like a baby so I was thinking I’d like to cradle her in a sarong-like bag. Cute.




Dakota Crescent: Textures of Abandonment│Research

When I chose Dakota as my location to do research on I had no clue where Dakota was, and I don’t even know what’s so special about it. So after googling and asking around, I found out about Dakota Crescent.

Dakota Crescent is located between Dakota and Mountbatten MRT station. On the map, its renamed Dakota Close, since there’s a new ‘Dakota Crescent'(most of the residents relocated to the new area).

I went to Dakota between 2-5 pm. I snapped some pictures of the abandoned buildings(there’s more on my slides): https://oss.adm.ntu.edu.sg/rosf0002/dakota-crescent-research/

First thing I realised was that there were lots of peeling paints and rusting metal and trash and how smelly the place was. So I decided to focus on the textures that had naturally occured due to abandonment.

They make nice abstract pictures so I decided to go with it. I thought of re-making my own textures for my zine through various methods, eg. Lino-cut printing, mark making so this was all the reference I got:


I also thought of putting some words/phrases in my zine that show ‘abandonment’.


Social Broadcasting is amazing: gLobAL SyMp0siUm

“Social Broadcasting: A Communications Revolution,” the shift from one-to-many to many-to-many forms of live performance and creative dialogue. Social Broadcasting: An Unfinished Communications Revolution.

The three day symposium, titled ‘Art Of The Networked Practice’, involves critique and analysis of keynotes, live performances, and global roundtable discussions, all broadcasted live on Adobe Connect. They involve various performers and artists who collaborate together to create art. For this hyper essay, I will write about day 2(Keynote by Matt Adams, co-founder of Blast Theory) and day 3(Internet Performance by Jon Cates and collaborators). This essay will be about how projects involving Social Broadcasting has pushed further the boundaries of  normal broadcasting.


Social Broadcasting has now allowed for greater things, rather than just conveying knowledge. Social Broadcasting need not be merely a stream of texts or images being shared with  other people. Games can now run on the platform of social broadcasting. These games need the platform of social broadcast to work.  Take for example ‘Uncle Roy All Around'(2003), a game where both online and offline players are needed to play. It takes the form on the streets. Street players are given a handheld monitor to communicate with the system and the online player. Both online and offline players can play together to search for ‘Uncle Roy’, and online players can chat with street players to tell them where to go.

The game is set on the assumption that street players will co-operate with the online players, and follow instructions from the device. Online players have the advantage of scanning the whole area, and can tell the street players of their finding. The ability to gain more information than the street player suggests how powerful being online is, but at the same time they need the street player to physically find ‘Uncle Roy’. Both street and online players must lay hand in hand to complete the game, suggesting how social broadcasting has become very accessible to everyone that it can be manipulated in any situation and at any place.


Social Broadcasting has also revolutionised to the point that the lines between virtual and reality are obscured. The quality and procedure of how a broadcast takes place can affect how it is perceived. For example, ‘Kidnap’ is a performance-social experiment whereby 2 random people were ‘kidnapped’ and secretly brought to an office upstairs of ICA.

The location was not disclosed to the public, but the room was broadcasted live so everyone could see the ‘kidnapped victims’. The irony of keeping the location a secret and yet broadcasting the victims itself almost shows the whole performance as a document of the the whole kidnap. The whole process becomes almost real, acting out a power relationship, with one dominant(the kidnapper/media) and submissive role(kidnapped victims). In an interview with one of the kidnapped victim, Debra, she mentioned that “once {they} put a bag on your head it all becomes very real, it’s not a laughing matter anymore.” Though its only pretending, the line between reality and acting is blurred. Also, the fact that they did not announce whether it was a performance, for profit, or a social experiment at the beginning might have made the whole project very open to interpretations. It might have seemed real to some people. Another example would be Roberto Sifuentes‘s #exsanguination. The whole performance involved collaborator Aram Han Sifuentes cleansing his ‘bleeding’ body with leeches.

During the whole process, viewers are encouraged to move closer toward the performers, invading their private space. We, the viewers, are also given the opportunity to see Roberto Sifuente being made up. Despite seeing the process behind the performance, the whole work was documentary-like and real. It has a sci-fi quality, as if the audience are part of a crowd in the healing procedure. This blurs the line between reality and performance. The viewers are allowed to step into the performance space, giving the illusion of something real is happening in front of their eyes.


Social Broadcast has also revolutionised the way we carry ourselves, especially through technology. With technology we can now expand what we share and how we share it. For example, the performance ‘XXXtraPrincess’, the whole performance was done in snapchat filters and the performer’s bitmojis.

The performer’s faces, Janet Lin’s and Paula Pinho Martins Nacif’s,  are partly blocked by their phones, with snapchat filters covering their faces. The whole performance was presented in bitmojis and filters, showing how social media is now being presented in everyday life, even in social broadcasting. Presenting the performance as a snapchat theme makes the whole project more interesting, as the lines between reality and technology is now blurred and combined to make art. All while they were reading off a script from their phones, Arcángel Constantini‘s screen shows him drawing as the camera follows every stroke. This gives the illusion of the audience being the artist himself, as we get to see what he sees when he draws. Arcángel Constantini draws for the whole of the performances, streaming live drawings on petri dishes.

Nearing the end, Janet Lin and Paula Pinho Martins Nacif often change their snapchat filters. This suggests how easy it is for one to change their identity and appearance on the internet. It also portrays the fluidity and naturalness of social broadcasting, when they move forward to manually change their snapchat filters. There was another camera broadcasting them together, showing both performers with their backs against each other. The whole experience was very uncut and raw, both for the performers and the audience. Overall, the performance suggested how social broadcasting has allowed us different ways and methods to create a new experience for individuals and groups.


To conclude, communications have revolutionised thanks to social broadcasting. Social Broadcasting expands different avenues communication can take form in— be it in games, performances or social experiments.  The three day symposium has truly broadened my perspective on social broadcasting. I believe that social broadcasting has the potential to expand even more creatively and provide greater avenues for us to try.