Interactive 2: Documentation and Progress III

After much discussion and refinement, we have decided to create a cave experience through the use of audio in a dark room setting. A confined dark room is a perfect metaphor for a cave. Each participant will be given light sticks to placed on both his/her ankles. These light sources served as trackers for the cameras put in the room to trigger cave related sounds through the notion of walking around the space. We feel that it will be interesting to explore the interaction of people with a place when the element of sight is cut off from them. We are planning to have additional cameras set up to allow the people outside the installation space to view the interaction happening inside the space. This is to allow participation from the people outside the installation space. 

Referencing sounds:

Author: Zhou Yang

Things can go wrong but life goes on. 人生没有如果只有结果。

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