Category: My Work

Week 1 Assignment Part 1: Two maps

Two Maps Well Designed Map: Universal Studios Hollywood I feel that this an informative map, an ‘one-stop’ map that gives park-goers not only an overview of the park’s layout and attractions but also other amenities such as food and beverages location, toilets, etc. One thoughtful design of this map is that different categories of amenities are allocated a specific colour.… Read more →

Week 1 In-class Assignment: User experience of ADM building

User Experience of ADM Building In this exercise, I walk around the basement and 1st floor of ADM. ADM has many universal design for the handicapped throughout the building, every level has a handicapped toilet and lift buttons are placed at a height where the wheel-chair bound can easily access. Signs that indicate the direction to the handicapped toilets are… Read more →

Reading Response 2: Jan Chipchase, Hidden In Plain Sight Chap 5- Calibrating your cultural compass

Reading this chapter reminded me that a successful design in one context may be a failure in another. A good design solution is one that meets the needs of the people in that particular context or region not one that was previously used in other context and does not fit in the contextual situation of the current target audience. With… Read more →

Week 8: Kim Goodwin’s Designing for the Digital Age

This week’s readings emphasis on the importance Goal-oriented design. The author spent the chapter listing out steps to take during such a design process, where everything from conceptualisation to execution are well planned and timely accomplished. Thorough research was an important aspect of the proposed design process, where good analysis of obtained knowledge could potentially quicken the pace of realising… Read more →

Week 7 Reading Response: Jonas Löwgren and Erik Stolterman, Thoughtful Interaction Design

This chapter talks about the design process of a ‘thoughtful designer’ and how they could essentially change the society in many different ways. It talks specifically about digital artefact, which they narrowed down to those that relates directly to humans. More than once, the author mentioned that designers should be responsible for their design. Indeed, it is important that a… Read more →

Week 7 Response: Interactive Environments & Experience Design

I particularly liked the concept of Amphibious Architecture, where lights and flashes were used to attract people to care about their surrounding nature in the urban city. Using an interactive interface approach, the creator subtly incorporated information on the condition of the environment together with cool coding of light responses when something happens under the river. In this increasingly digitalised… Read more →

Reading Response 6 – Chipchase Chapter 4: You are what you carry

This week’s readings talks about the things we carry and how they define us. From the physical objects that we carry daily, namely, keys, money (wallet) and mobile phone (communication), we are able to easily pinpoint the essential needs of us as a human. This reminded me of an exercise I once had in a class during my exchange in… Read more →

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