SEEK YE TREASURE IN PROCESSING CASTLE… BUT BEWARE THE SKELETON’S WRATH.
Download the Processing project
Nicholas’s post
Su Yang’s post (to be added)
Continue reading E.I. Project: The Lost Treasure of Processing Castle (Submission)
SEEK YE TREASURE IN PROCESSING CASTLE… BUT BEWARE THE SKELETON’S WRATH.
Download the Processing project
Nicholas’s post
Su Yang’s post (to be added)
Continue reading E.I. Project: The Lost Treasure of Processing Castle (Submission)
The Lost Treasure of Processing Castle is a 3D dungeon crawler made with Processing.
Team members: Kee Yong, Nicholas, Su Yang
Continue reading E.I. Project: The Lost Treasure of Processing Castle (Proposal)
Here we are again with the boxes and the sketch models. I already did the “Kee Yong doesn’t like Foundation 3D” joke in my previous post, so let’s skip right to the meat.
Continue reading 3D Project 1: Pandora’s Box – Further Sketch Models + Final Submission
I will confess, I don’t really get Foundation 3D class. We seem to be exploring three-dimensional forms and how we perceive them, except instead of working with clay sculpting or CAD software, we’re restricted to wedging three boxes of varying sizes on top of each other. There’s abstract sculpture, and then there’s… well. How do you express anything with three boxes? I feel like I’m missing the point of these exercises.
In any case, the theme I’ve been assigned to convey through my box arrangement is — wait for it — ZING.
Continue reading 3D Project 1: Pandora’s Box – Sketch Models