Jenkins’s “Game Design as Narrative Architecture” is a fascinating fossil from an earlier era of narrative in video games.
“Werewolf Inspired Game” (working title) explores the theme of interstice through a physical party game.
Anglophone Atlantis has been an independent nation since an April day in 1822, when a well-aimed shot from their depluralizing cannon reduced the British colonizing fleet to one ship.
For my Interactive Media hyperessay, I have chosen to study Emily Short’s Counterfeit Monkey.
SEEK YE TREASURE IN PROCESSING CASTLE… BUT BEWARE THE SKELETON’S WRATH.
The Lost Treasure of Processing Castle is a 3D dungeon crawler made with Processing.
Team members: Kee Yong, Nicholas, Su Yang
Long, long ago, when dragons and gods still roamed the land, there were four brave adventurers that met in a tavern; and, noticing one another, they introduced themselves with the phrase:
Hark, my name is…!
For my final 4D project, I decided to run with a new concept and create a web game about manipulating time. Welcome to REWIND.