3D Project 1: Pandora’s Box Process

Foundation 3D: Pandora’s Box

The word i received for this project is discordance. Defined as a lack of harmony, I approached the project keeping in mind the idea of chaos.

3D Sketch Model Draft 1

 

Sketch Model 1

My first concept for the theme of discordance is that the boxes are placed in a way where the model doesn’t lie flat on the ground from all angles. This portrayed discordance to me as having a lack of harmony meant there is no cooperation and stability.

Sketch Model 2

The boxes were supposed to be placed perpendicular to one another, however I opted to place them at a slight angle because I found it challenging to portray discordance purely by 3 boxes at a right angle. Having boxes with only straight lines and a static structure and restricted arrangement  contradicted the theme of discordance.

Improvements from first draft:

For sketch model 2, the D, SD and SO was ambiguous. It looked like 2 D’s and 1 SO. The boxes also had similar dimensions. The image above shows how improvements can be made, by having a much smaller SD and SO.

 

3D Sketch Model Draft 2

Sketch Model 1

The changes made was in the position of the SO. Having such a small SO support the whole structure was interesting. I also like how the SO, despite being placed perpendicular to the D, causes the structure to stand tilted.

Sketch Model 2

The SO in this model had similar dimensions to the SD which is an improvement which needs to be made. The principle axis for SO is also not perpendicular to D. To show discordance, an idea given was to pierce the SD through the D to show clashing objects.

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