Month: March 2017

Chaotica Renders + Test Animations

Continuing work from before, I did abit of reading onto the origins of fractal generation, and came across a research paper by Scott Draves, detailing the mathematics behind the whole fractal process, formulas for the functions behind the scripts, as well as the origins of the .FLAM3 algorithm. ( Next I experimented with a more geometry assembly of scripts, resulting… Read more →

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