Deliverable #2: Recycle Tycoon game

So for my second idea, I wanted to create an educational game and my first initial idea was a drag and drop game where you put the right recyclables into the right bin as they fall down your screen.

But after consulting with Michael, I realsied that the tone of my game should have been something light instead of being scary. And plus I did not integrate the text properly with the graphic at the background so it didn’t look that great either.

After going back to think about the game, I decided to play a number of educational recycling games on the app store to give me inspirations.

However after playing them, I realise that the replayability of these educational games were not that high, as they tend to be aimed more towards education rather than the gameplay. So instead of educational games, I tried to think of games that I had played a lot by myself. And through my old downloads history, I found Tiny Towers and thought that it would be a perfect example to base my game on.

Image result for tiny towers

Here is a list of things I came up with when trying to come up with the stack up your building and business game.

And onto the actual game:

First the icon, I had a lot of difficulty trying to come up with an icon as I wasn’t thinking about how my icon should represent both aspects of recycle and tycoon. So for my final version, I decided to create a stack of green coins with buildings at the background to indicate that throughout the gameplay we will be running a green business that is still able to be as successful as the other businesses.

As for my game pages:

My home page:

For my home page, I decided to have my game title hanging from a sign board. I intended the yellow shape to be that of an upward graph to reflect that through the gameplay, you would be succeeding as you advance.

And in the store, you can buy new floors with new businesses, hire new employees as well as level up your stocks to be more environmentally friendly. All these will help you with building your reputation as a green mall, which in turns have financial benefits such as getting sponsors.

Game play will cycle through fast forwarded day and night, the amount of money and reputation you earned consolidated at the end of each day.

So by collecting money and building up reputation, you will get eventually earn money in order to invest in a new recycle business.

Special events that are actually based on real life events would be implemented into the game so that players can learn to be more aware of those real dates.

Loading screen that will always display recycle information.

All in all, I wanted to create a game that is fun to play for everyone in the family and not just the kids, and through this management game, players can experience gameplay with education at the same time. When players are informed that these business are based on real businesses, it would encourage them to be more aware of recycle businesses in their real life, hopefully prompting them to support them outside of the game too!

With that I wrap up my deliverables and this recycle project that has been with me for one whole semester!


Deliverable #1

So before I moved on to my deliverables based on my survey, I decided that I would try to brain storm for a number of solutions that those who took the survey have suggested would be effective which were:

  • Better labels
  • Better instructions
  • Incentives

And with that in mind I tried to come up with a few ideas

  • New labels for the recycle bins
  • A program that lets you trade your recyclables for a recycled product
    • for example for every bulk of paper you recycle, you get back a recycled notebook
  • An app that helps you track your recycling with
    • with an interactive plant/character that grows on your recycling efforts
  • Calendar in an app
  • Educational game
  • Magnets

My first idea was to create a calendar in an app in order to help remind the people to recycle regularly. However, as Michael pointed out, it wouldn’t work out that well if it was in Singapore context as we do not have a schedule to follow in order to recycle. He also pointed out that I should be looking for ways to urge the family to recycle at their homes first before I move on to changing the state and labels of the recycling bins. He suggested perhaps I create stickers that would be useful in helping these families categorize at home.

From there I decided to look at pinterest to look at ways I can make a sticker that will hold a lot of information, such as types of plastics, etc…

Gorgeous colors with sleek packaging

However, after trying to design, I feel that putting labels on the stickers was not a good idea from me as different recyclables had different specs; while there are a lot of categories for plastics, almost all metals can be recycled. As such the stickers would not be able to look uniform.

So instead making these label stickers as my main deliverable, I decided to keep the stickers simple and instead make them part of an instructional booklet, that instead would teach the readers what the categories are and such.

So for the booklet here is my initial brainstorm for what could be inside the booklet

  • Why the need for families to start recycling
  • Classification of plastic types
  • What types of paper cannot be recycled
  • Contamination of recyclables
  • How to prevent that by Emptying, rinsing and drying your recyclables
  • Places to look out for donation
  • Articles that have to do with recycling
    • for e.g: Tampines eco-digester

However in the end, I decided to leave articles out, as if I intend this to be mailed to the family households monthly with new articles, then the instruction part of the booklet would be redundant after a few issues as it will just get repetitive for no reason. Therefore since my priority is getting the instructions out, I decided to instead make it an issue that gets reprinted only when necessary changes are to be made.

So first off when designing the cover, I was thinking of how I can convey these ideas in one image:

  • A guide to recycle right
  • Recycling or green living
  • Following the right steps when it comes to recycling
  • Family
  • Habit

So after going through my old pictures, I thought that a project that I have previously mentioned in my first few weeks had the imagery that might work in my favour.

I thought that this imagery was a good way to depict the triangular recycle cycle, at the same time shows a cyclic nature of encouraging recycling as a continuous habit. And I thought that if I replace the platfroms with the numbers 1,2,3 it would reinforce the idea of following the steps in order correctly in order to recycle right. I thought that adding the grids at the background would also suggest that its a literal guide book while providing background structure for the skeleton of the isometric graphic that I intend to make.

After coming up with the structure, I added the family members doing their parts in recycling different items that can be recycled.

And as for the page inside:

At first I was planning to take a more graphical approach but decided against it as it does not match the cover spread and also I found it hard to fit my text in my graphic centric spread that I drafted.

So in the end I just decided to create a much more simple and clean graphics so that the texts can be easily read. To do that I tried to limit the colours that I use to green and orange for text so that it can have a cohesive look.

And for the rest of the spreads, I decided to collect the information from websites and compile them accordingly to each section.

As for the middle page, I decided to insert a sheet of stickers that can help the families to categorise their containers at home.

I had a really hard time trying to organise all the information that I have collated from the websites to make them look cohesive as a whole but overall I’m really glad that I managed to make them look like they are part of the same aesthetic! And also learnt a few things about kiss cut stickers and  also about the whole recycling process in general so I’m glad I took up this project! :,D



For my survey, I created the questions with the intention to find out the relationship between the current households in Singapore and recycling; mainly on

  • How often do they recycle
  • What items do they recycle
  • What discourages them from recycling
  • What design solutions would they be the most effective for them to recycle more.

Here’s the Survey link:

Basic information about the participants and recycling


As of today, I had 19 responses in total, all of whom have recycled before. Paper and plastic seems to be the most common item that the participants tended to recycle, with food and cartridge boxes being the least common.

Recycle bins near households seems to be the most popular choice for recycling, with recycle bins outside of their homes taking up almost the rest of the pie chart.

As for how often the participants recycled, there is a wider variation of responses, with most recycling at least once a week and at least once every 3 months.

However, most of my participants ended up being in their twenties, as I ended up only sending out to my friends. Since I wanted to know more about the other members of the household, I decided to add in another question after the first round of survey, to ask them to tell me more about how their household recycle.


Based on new responses, it seems that most of the other members of the household especially the parents, either do not recycle or recycle on rare occasions.

In conclusion, based on my research, it seems that it seems that there is a lack of a initiative in the families to recycle together as a habit, with only one or some members of the family recycling from time to time. So I think in order to increase the domestic recycling rates, we should push all members of the families to recycle together in each household so that recycling becomes accepted as a habit instead of a chore.

Issues with Recycling


For the next section, I tried to get information on the reason or reasons why families are not willing to recycle as much as it is desired. For the most part, it seems that the general lack of information on how to sort and the extra steps required to separate and prepare the items tend to be why many family members tend to stray away from doing so regularly.


Here I asked people for suggestions on what they think would be a good solution for pushing people to recycle more, and the two most popular suggestions tended to be better instructions or labels and incentive driven initiatives.

And here I gave a range of suggestions on ways to encourage people to start recycling and what they thought would be effective on them. And better instructions for both identifying the recyclables and as well as the process, plus incentive driven programs were the popular ones.


Before the survey, I was intending to focus on the adults in the households in order to encourage domestic recycling but through this survey, I decided to focus on the whole recycling together as a family to promote recycling as a family habit rather than just the adults. This survey also helped me narrow down how my deliverables can effectively target them; 1 to better instructions or labels and 2 to motivate recycling culture through incentives.

Aim of the infographic:


So after my survey, I decided to target  households and urge them to start recycling together as a family. In my infographic explanation exempt, I decided to write about the negative consequences of not recycling, in particular Pulau Semakau running out of space, in order to encourage them to start recycling.

Here’s the final paragraph that I came up with

“Despite many efforts and initiatives done by the governement to recycle better over the last decade, Singaporean families are still not recycling enough.

However, we no longer take things for granted like this as our only landfill, Pulau Semakau is running out of space faster than anticipated when we are sending over tons of recyclables along with the trash.

This infographic hopes to urge Singaporean families to start the habit of recycling together as a family to save our landfill as well as the earth, supported by the data from a Personal survey, Straits Times, and NEA”

As for the title at first I came up with

“Make it a habit, instead of a chore”

But I decided to go with

“Let’s start recycling as one big family” (before its too late)

So that it goes better with my target audience being families.

And for my title, and some of the numbers in my statistics I decided to go with this chalky font so that it will link to education and it was kid friendly as well.


Graphics of the infographic:


Since I wanted to create a sense of urgency for households to start recycling, I decided that a graphic that depicts the severity of our landfill running out of space and the impact that it would have on each family. Therefore, I decided to compose my graphics with a family trying to stay afloat on an expiring Semakau with all the infographic surrounding them to make it look like they are being cornered by the “statistical behaviors”  of our current households.

Then i divided the earth into different colours of waves so that it can help me divide the information into levels later on. I then started filling them up with floating trashes in the water.

Content of the infographic:


So first I tried to find information and numbers that would easily catch people’s eyes when they are glancing at the poster so I decided to research more instead of just depending on my survey to get bigger and more accurate numbers in order to urge people to start recycling as a family together.

And as for the infographic graphics I wanted to incorporate the recyclables from the  bin; paper, plastic, and metal.

So the first information I had was a set of information I have gathered from my survey on how often does families recycle?

I decided to shorten this information in order to make it more impactful, collating the results from at least once every 3 months to at least once a year into a total percentage so that  it seems more detrimental. So in the end, I translated this information to the fact that only 65% of the families recycle at least once every 3 months.

Since this was about how often households recycle, I decided to use a graphic of a calendar.

The second set of information is another survey result I got, when asking them who in their families recycle.

(Since this was a question I added later on, I only had the later answers listed :.))

I decided to collate them into numbers by categorising into 3 categories: No one in the family recycles, At least one other member recycles and Everyone in the family recycles.

And since it was related to family, I decided to use stacked bowls in order to express their numbers.

And from there I wanted to talk about the low domestic rates with the number from NEA, and in order to express the relevance of the number, I decided to go with a group of cans to show what the statistic would mean. I decided to use the colour contrast, as well the smiley face on the cans to show contrast.

Last but not least, I decided to go a statistics with the largest number to depict how much actually waste we are producing every year. I decided to use the plastic food container to draw comparisons to the olympic swimming pool.

I also decided to add signposts in order to allow viewers to move through the graphics in addition to colours.

Here’s my final design!

After feedback, I tried to edit the design again for a bit, this time increasing the family size, as  well as tried to take out odd gaps but following the composition that has been suggested by the class.

I aso added in a household at the back to further make sure that I am addressing the issue of lack of recycling at home by families.

This project helped me learn a lot about how to make surveys, and as well as how to put those results into a compelling graphic with organised numbers and statistics which I believe I still have a lot to improve on. :,D

Micro-Project 6: Super Participation


We decided to carry out our super participation from Friday 11 a.m to Saturday 11 a.m. There was no specific theme; we just posted whatever each of us would have wanted.

And what we ended up whipping up was a heap of text posts, photos, and videos that usually entailed updates on what was happening to each of us on that day. We also attempted to engage and comment on each other’s posts.

Almost all of the posts were made by us based on our experiences of that day, with rare occasions of shared content that can be found on the net.

The contents posted are noticeably different, from person to person. We have those who posted more videos while there were those who shared more photos.

This activity does allow us to  reflect the role of our digital identities, which is especially prevalent in our social media driven world today. We are at this age when your digital identities can affect our lives tremendously, when we have so many people who are able to capitalize on the personas they have carefully created.  At the same time, it can ruin people easily when they do not adhere to their identities’ values, which we see a lot in celebrity culture and scandals.

Here is a basic rundown of what I did.

I tried to start off my recording what I was doing on that day by taking photos but already in the morning, I find myself dissatisfied with the photos of fried eggs I was having in the morning, so I decided if I am going to be that scared of scrutiny, I might as well just post screenshots, which does not require touch ups.

I basically spent the entirety of the previous night and that whole chunk of morning dedicated to writing this literature essay of mine, where I have to analyse a film and discuss the utopian and dystopian aspects of it. I decided to share my favourite parts of the movie as well as my process.

At the same time, I tried to comment and like other team members’ posts.

And the infamous game download saga.

And ended off with this

If I reflect on my own posts for instance, I avoided posting personal posts, like selfies, or videos. Instead I posted screenshots of what I was doing at the time with captions that gave little information about the content. Even though I didn’t post anything too personal, in a way I feel that I was already projecting myself already as this character who enjoys being ambiguous.

In conclusion, even if you post content with little to no personal matters, it still in a way gives us a hint of our characters, thus leading to an eventual creation of a digital persona in its own way. In the same way, I feel that no matter how much of truth or “realness” you project yourself to be in the digital realm, they are still somewhat controlled as the contents we post may vary from personal, trivial or intellectual but in the end, to me, they are in some way a curation nonetheless by the creator.

Project 1: Image through Type Research + Process

Initial Research
Hannah Hoch
A prominent part of the Dada movement, where she contributed artworks in the form of photomontage where visual elements of different sources are transformed by integrating them into her own larger creative project.
She expanded the notion of what could be considered art by incorporating found elements of popular culture into “higher” art.
She addressed the issue of gender and figure of woman in modern society.

Dada Puppen (Dada Dolls) (1916)

Fabric, yarn, thread, board, and beads
 A common belief among Dadaists was that technology caused humans to become more machine-like themselves.
When Dadaists did choose to represent the human form, it was often mutilated or made to look manufactured or mechanical.

Heads of State (1918-20)

A newspaper photograph of the German president Friedrich Ebert and his Minister of Defense, Gustav Noske +
iron-on embroidery pattern of flowers and butterflies.
Dada and Russian Constructivists
To allow free combination of primitive shapes and often aimed to demonstrate how materials behaved and dictate the form of artwork.

Melnikov House

Unconventional tools : 2d, 3d, photo montage and collage
Toilet paper roll (Artwork by Anastassia Elias)
Other means of Canvas (Artwork by Hikaru Cho)
Old watch parts (Artwork by Susan Beatrice)
Book Sculptures : Guy Laramee
Image result for mary doodles coffee panda
Mary doodles – Coffee art
Plastic Bags ( The Eden Project )
10 Charming 8-Bit GIFs Depicting Every Day Life In Japan | Co.Design | business + design
pixel art 
JObs – research + PRocess
1. )  Sushi Folder – Sushi chef + paper doll folding

Both the art of sushi and paper folding requires precision and measurements. So i thought that these two jobs would fit each other really well when they are combined into one.

Image result for sushi chef

Image result for 3d paper doll template


So here are the visual elements that I borrowed from the two jobs:


A basic make up of a simple sushi : Salmon + Rice + Wasabi

Image result for salmon sushi


The template for the alphabets with paper extensions for folding

Image result for alphabet model template


sushi plates


Conveyor Belt

Image result for sushi conveyor belt

So i decided to work with Swis721 Blk BT Black font because I believed that its clean cut corners without any serif, plus its thick stem could be used to convey the blocky structure of a paper model.

I also decided on the complementary colour scheme as I wanted the main attraction a.k.a the salmon to pop out.

So first, I started off by extracting the outline of the fonts using the pen tool and laying the down in a 30 degrees angle to construct a 3-D model.

i realised that if you use shear things are much more simpler after I HaVe DOnE AlL thE LetTers So ThAts CoOl

Then i constructed the 3D-models in varying heights with proportional reference to the actual sushi

shortest = wasabi
longest = rice

As for the patterns


In my first attempts, I drew white vector lines over an orange box to imitate the patterns of the salmon and create a clipping mask on the text. But that didn’t work out too well

first the outlines that I drew didn’t look too nice, as I was trying to replicate the real patterns of the salmon which ends up too messy in my opinion
and most important of all the masking method was a failure in the end, since my models were at an angle but my masks were in frontal view. And I didn’t know how to fix that.

So I simplified the designs and made my own pattern.

with the help of youtube

I also created a custom brush for each rice grain to create a rice pattern for myself.

For the finishing touches, I added the paper extensions from some of the letters in an alternating fashion and dotted lines as folding indications to reinforce the paper model folding aspect of my job.

i also added a paper texture to reinforce the texture of paper models as well.
next I made some shiny sushi plates, using ellipses and and vectors
and some shiny conveyor belts also made with pen tool
and i added some finishing touches with a slight gradient to the background

2 ) Window Cleaner

As for this, the visual elements that I picked up were

Image result for window cleaner vector
Image result for tall glass building


the reflective window and the clean wipe


the window cleaning tool


tall glass buildings

i chose this font “ode to idle gaming” because I thought its angular and thick features would be perfect to portray buildings.
i then outlined the font and changed the perspective to give it a more 3-D look. again i decided to go with a complementary colour scheme.
i added the necessary vectors, shadows and a few other elements ; a balcony and a chimney to make it look like a 3-D building.
i tried to add some windows but it looked too detailed so I decided to opt for a window texture that covers the entire font.
next I added the window cleaner and a wipe mark to reinforce the idea of window cleaning.
and I finished it off with a textured ground with a gradient to make sure that the fonts do look like buildings.

3 ) Hair florist

Over here, I wanted to combine the elements of braiding and vines as they seem to be similar in nature, in respect to the intertwining visual.

So the elements that I wanted to bring in were


The interlocking braids


Vine flowers and leaves


Barber pole


Image result for braids simple

Image result for vine flowers



so first I wanted create a barber shop sign but after consultation, i realise that it was redundant so I scrapped that idea.
so instead i decided to integrate the the barber pole pattern as a background. I also changed the blue and the reds to a softer colour to make it look softer.
i chose this font because when the alphabets are placed next to each other, they connect, and I wanted to use that aspect to portray the connected braids.
I tried tracing the the font next, but it was again too complicated.
next I tried making the shapes but it didn’t connect well so I bailed on that plan too.
so in the end I ended up warping the anchor points to make the font look like braids
and added in vector lines to create the texture of hair.
i then worked on the leaves and
and then i tried to create a vector of Clematis
and here’s my final outcome

4) Pencil Sculptor

Image result for pencil sculptor

So for this, I extracted the following elements


The texture of the wood


the texture and the hard edges of the lead


the basic elements of  pencil; the metal ring holding the eraserImage result for pencil

As for how I wanted to create this job, I discovered Low Poly art from pinterest and decided to attempt a very simple scenery in this style.

Image result for low poly art



i chose this font with as it had a good weight to hold all the elements together. I again extracted outlines of the font and edited it so that it is at an angle. I also added in a good texture by using vectors and textures..
next i made the font into a long 3-D shape to imitate a pencil.
Next I extruded a black block to imitate that of a pencil.
and then I tried to imitate the pencil sculptures by attempting the low poly art method to depict a simple scenery.
and then i added some texture over the lead to make it seem more like graphite.
To finish it off, I added in some charcoal texture on the background and added the metal ring holding the eraser. The Triadic colour scheme of primary colours is used to balance the greyscale of the pencil lead.

This project has taught me in learning to detect the important essence of any subject and extracting it to create our own work by applying the elements of design in other ways.

On the technical side, this project has pushed me to be more self initiative when it comes to learning new techniques and programs. Without the project, I actually wouldn’t have touched the tutorials or even the program itself.

Here is the link to my final work:

May Thu l Project 1: Image through Type Gallery


Research Critique 2: The third space

With the completion of the Micro-project 3, the third space to me is  a manifestation of spaces when fused together, enabling people around the world to connect and collaborate beyond the time and physical constraints.

With the current technological advances, the limits of the physical boundaries can easily be overcome with online presence and live projections.

Maria Chatzichristodoulou studied such projects that utilizes these aforementioned features of technology, from Multi User Dungeons (MUDs) to telematic performances.

Through studies of MUDs, she showed the possibilities of enhanced real-time social interactions through virtual reality stimulations which enables users to interact with other users alike from all around the world, which allows for a new experience of intimacy.

The MUDs also encourage users to showcase their creative sides, by giving them the freedom to create their own online personalities in immersive ways, such as the abilities to customise their own characters and choose their own narrative amid other possible narratives.

Studies on Telematic performances also showcased the availability of a wide array of resources users can easily access to without having to spend any money, showing how anyone with an internet connection can participate in projects of their own.

Not only that, works like The Electronic Disturbance (1996) prove that collaborations in fields such as art and dance, are made especially easy, regardless of where you live.

Although on a small scale, through our micro project, I believe that we are able to explore these features of the third space. Namely, we explored to a certain extent, continuity of perspectives, movements and spaces in order. In a sense, we were able to create a facade of a newly formed continued third space, where movements and perspectives are aligned without having to be in the same space.

In my opinion, this immersive virtual engagement with both yourself and others all around the world creates a unique intimacy without having to be physically present in the same space, allowing internationalism to be a much deeper and personal experience no longer detained by physical barriers.

There are more opportunities to explore our pre-existing relationships with others and the space we live in,at the same time, explore new ways of interaction through new spaces with fresh persepctives.

To collate all these features of the third space, I would like to summarise this research with Randall Packer’s apt description of the third space as ” a space of invention and possibility, like lucid dreaming, where participants might assume their avatar identities, engage in post-human, cyborgian manifestations, or perhaps reinvent the world in the image of their own making.”

Ego: me, my flaws and i

Research: Color Theories

Inspiration: Pinterest!

Malika Favre

Malika Favre


Igor Piwowarczyk Matte Painter & Illustrator < Red > Behance: Tumblr: Facebook: Captured by Artstation

Igor Piwowarczyk Matte


I really liked the clean aspect of the pieces, only utilising limited colours which is just like this project.


While I was coming up with ideas for project 3, I knew I wanted to attempt creating my own content from scratch, be it traditional or digital illustration. I finally decided on digital illustrations, as I believed that it would be more flexible and efficient to create generate colour palettes more efficiently. I also decided on illustrating simple compositions with limited elements as I wanted to focus on the colour harmony. At the same time, I wanted to challenge myself by creating more personal works as I tend to stray away from that. So after some brainstorming, I decided to do what I’m good at, diss myself with a set of digital illustrations.

[DISCLAIMER: the colours may seem off as I saved them only in cmyk]


Me = Closed-off

Compared to other people, I think it is undeniably that I tend to be way more closed-off. I am always afraid and unsure of how I should convey my thoughts and feelings to another person, often leading to choosing not to say anything at all.

When I think of being closed-off, mimosa’s automatic mechanism to fold its leaves in, when touched. This aspect is synonymous with my closed-off quality where I automatically tend to hide away from confrontations or avoid having to speak of my inner thoughts and feelings.

And thus, I decided to compose the piece as a face obscured by mimosas.

This is what I first came up with. However, upon consultation, I decided to stick to monochromatic colour scheme with green  instead, as I wanted to camouflage the face, which would reinforce my habit to hide away from being personal.

And here’s my final composition for the piece. I added in a keyhole in the eyes, as I wanted to imply the extent of my habit, where exceptions to open up are hard to come by, and “unlock”.Setting: New people

As a result of my said quality, meeting new people and having to socialise with them tend to wear me out before I get close to them as I overthink about the things to say and such in order to make a good impression.

I decided to compose a symmetry of a faceless person and let them occupy the majority of the space to create a sense of unease and intimidation. I decided to use a complementary colour scheme as I wanted to create a stark contrast to bring out this unsettling nervousness I feel.

Here’s my first sample. After consultation, Joy commented that the wrap that I used on the faceless figures made them look fat instead of the worm’s eye view that I intended it to look like.

So I decided to edit the composition again which led me to this. However, I got carried away and forgot to take the colour scheme into consideration again as I ended up pairing blue-green with red instead of red orange.

So here is my final piece. Composed with complementary blue green and red orange, both similar in intensity as I want to bring out the feelings of intimidation and discomfort.

Result: White lies

As a result of being under pressure when meeting new people with my closed off personality, there are some instances where I blurt out white lies. For instance, claiming that I listen to certain songs or bands when in fact I never do… I also tend to stay away from giving too much information about myself.

In this case, since it is about curation of my own image, i decided to compose myself as a portrait of a mushroom with a barcode “normal”. This suggests that this built image is unnatural and the strange combination of an illustration of a mushroom and a barcode further states that in the hopes of becoming ideal, I instead become a weird concoction. This is further emphasized by omniscient hands painting this portrait which suggests that this portrait is indeed manufactured.

I decided to try the triad colour scheme as I wanted the piece to be more harmonious in a strange way in order to show that I am attempting to showcase this perfected image of myself when I am struggling to do so, such as how harmony is hardly achieved with 3 colours.

Joy suggested that I should try to change the colour of the hands as in my first attempt, the colours were too brown when they should be red as a triad scheme suggests.

Thus, here is a final piece.


Me: Indecisive

I think there is nothing much I can say about this, except that I either overthink way too much or that I can’t think constructively at all about decisions.

So I wanted to implement a balance scale in my facial features as it reflects my internal struggle of weighing the potential consequences of each decision, no matter how small they may be.

I thought complementary colours would be the most suitable in conveying this internal struggle. Again, I chose the intensity of both the blue and the yellow to a similar extent as I wanted the stark contrast to create anxiety.

And here was what I came up with for the first round of trial.

Although Joy was generally okay with this, I thought that this composition was lacking in some ways so I decided to implement symmetry to imply the creases in the eyebrows and add in some light sirens. I also implied motion of the swinging scales and added more sweatdrops to amplify the nervousness.

Setting: Decisions

Once we make a decision, we can never truly change that certain decision ever again, no matter how big or small of a consequence it had. From that moment, the outcomes are separate into 2, diverging from one to never meet again.

I integrated the use of symmetry and the divergence of roads to fully bring out this idea. I also added an optical illusion of 2 legs, which can both look like a pair of legs of a singular person or 2 different legs to further push this idea of alternate realities, when making a decision ends up creating 2 versions of yourselves in 2 different realities.

This was what I came up with in the first round.

I however decided to use complementary colours of the same intensity as I wanted to highlight the severity of each decision and its differing outcomes. This further implicated by how each diverging road and each leg corresponds to each coIour. I also added in some spotlight to further suggest this immense pressure one might feel before making a decision.

Result: Regrets

When you make decisions after overthinking about it, you can’t help but look back to the decisions you made and think about the “what if I choose to do the other thing”.

I used a carousel on a silhouette of a figure with spirals surround the figure. The going round and round motion of the carousel is reflective of the endless loops of what ifs I tend to play back again and again in my head. The spirals around the person like that of streams of music depicted in comics and such, also suggests how this endless loops traps individuals without allowing them to move forward. Lastly the silhouette suggests that when we are stuck in this predicament we are like empty husks of shadows simply slaves to the past.

I decided on monochromatic scheme with reds, as it further accentuates this entrapment, the figure being trapped in this hue of sinister red.


Me: Addict

I always have a different obsession that I am addicted to at specific times without fail. ( For instance, throughout this project I was very into all the oogui videos and basically all other food videos lying around youtube…)

And even though I acknowledge my own addiction, I still continue to participate in that addiction without any effort to get out of the predicament.

Thus, I composed myself as a figure lying down face up with the mouth opening to gatchapons raining down. The lying figure is synonymous to my resigned attitude towards addiction, without any efforts to resist contents being fed straight to my mouth figuratively. The rain of gatchapons also highlights how the subject of obsession tends to take over your subconsciousness. Finally the crane suggests that you are not in control of your own actions, slave to the source of addiction.

I also decided to use the analogous scheme of red with red violet and violet in lighter tones to reflect my resignation, me being comfortable in addiction even if I am fully aware of my state of mind.

Setting: Procrastination

I clearly have a problem with procrastination, particularly with my inaction to counteract against it.

I wanted to convey this lack of action using a figure sitting down comfortably in huge piles of laundry. The figure is dressed in comfort clothes seemly not bothered by the piling clothes, in fact embracing it by utilizing it to procrastinate further, in this case to stare at the moons. The piles of laundry create a triangle motive leading to the character who is tiny compared to the mountains of laundry again creating an emphasis on the piling consequences of procrastination. The moon cycle implies that time seems to be passing slowly, even though it is being wasted nonetheless.

I used triad scheme of yellow, red and blue to create a harmony that suggests my dangerous yet blissful ignorance while spiraling down this endless procrastination.

Result: Deadline apocalypse

This dangerous combination no doubts leads to my unsurprising downfall when it comes to commitments, the most detrimental one being school work during these few days.

I tried to emulate this by using a figure barely floating in the sea of hands which are grabbing the figure down into the red sea, in a gruesome and gritty manner. This is conveyed through how these hands are digging into the figure’s body parts.

I used the monochromatic red values to imply the inevitable demise that I brought upon myself and how it is inescapable just like how the figure is stuck in this stark red which implies doom.


Me: Flaky

With all the aforementioned qualities, it is not surprising that I am flaky in general as well. It applies to all areas, from my commitments to opinions. When I was first trying to come up with what I could create to reflect this, I thought of a figure’s skin literally flaking off. But I wanted to be more figurative which led me to presenting myself as a pinata. A pinata is known to be made of many colourful compartments, which speaks to the conflicting feelings I have when having an opinion and such. The shirt colour being split into two further highlights my conflicting feelings.

I decided to use analogous colours of red, red orange and orange, and I used the duller tints as I wanted to imply that even though I attempt to flaunt myself in a colourful way like people that I admire, from putting on a pinata to confettis, my attempts are rather superficial as I still do not have my own colour like I desire from my objects of admiration.

Setting: Strong opinions

People all around me all seem to be full of confidence, with opinions of their own. I objectified them as just eyes and mouths, as charismatic people tend to make constant eye contact as well as convincing speaking skills. This overpopulation of these intimidating facial features again highlights how I tend to be easily intimidated and submit to them.

I used the complementary colour scheme using stark red and green of the similar values again to create this sense of unease and intimidation. Plus they are vibrant compared to my flaky self, thus my tendency to be easily convinced by their views instead of forming my own.


Result: Hypocrite

Finally, strong opinions combined with my flaky self equals to the production of my hypocritical self, where I am concoction of people’s opinion instead of my own and passing it off as myself.

At first I thought of slices of meat or mummies to represent this concept. In the end, my obsession with food videos helped the conceptualisation of this piece, a taiyaki ice cream. The ice cream is separated into layers, to emphasize that I am made of opinions influenced by an array of different people. The taiyaki represents me attempting to shove a range of opinions without much success, underlining the defect in this idea that I would be fine as long as I accustom my opinions to the popular ones. The spotlight and the plate held in a sophisticated way also reflects how I try to present myself in the most idealistic way, even if it means that I am not forming opinions of my own.

I used a split complementary scheme with yellow orange, violet and blue to bring out the fish in yellow orange to be the focal point which aligns with the idea that no matter how much I distract others with my curated image, in the end, me attempting to curate this image will eventually be exposed.

And here is my final pieces all lined up together in their respective equations:

I printed all the pieces using an ink tank printer on a regular printer paper.


Final + Reflection 

Feedback from Joy:

  • She found the eye motifs in my pieces and would like to exploration on that part
  • She also suggested I explore different paper production such as laser printing as some of the colours in some pieces turned out to be washed out especially the analogous ones. I personally would love to explore this, hopefully I am more educated about the printing process soon!
  • She also seemed to enjoy the pieces with stronger blacks.

I really enjoyed this project as I got to explore my own illustrative style, even though I didn’t manage to illustrate some, such as the mushroom. Nonetheless, I am glad that I managed to make more conscious efforts when it comes to choosing colours now instead of just choosing what I believe is right. I also managed to bring some of the principles from the previous projects to good use, like the symmetries that I now love to use.

I would like to develop some of the compositions much more as I felt some of them weren’t unique enough, such as the Strong opinion piece. But overall, I am proud of myself for having explored this illustrative style and how they undoubtedly showed my growth from semester one, as I see myself integrating the principles more and more subconsciously.

I enjoyed the projects surprisingly despite all the struggles that I had with of course with all the guidance given to me. With that I’m out.

Image result for throwing confetti gif



In Pursuit of Perfection

Dadaism was an art movement formed during the 1st World War in Zurich in negative reactions to the horrors and folly of the war, in forms of art, poetry and performance. The art pieces usually consists of collage, cut-ups, readymades and assemblage.

They also tend to be satirical, nonsensical, anti-bourgeois and politically charged.

They reject logic, reason and aestheticism of modern capitalist society.

Surrealism questions the nature of reality by seeking to channel the unconscious as a means to unlock the power of imagination, as the rational mind tends to repress it with taboos.

They are usually made in a hyper realistic style, with the illusion of 3-dimentionality, highlighting its dream-like characteristics.

Here are a few of the pieces that caught my attention:
Adolf Hitler addresses the German people on radio on 31st January, 1933

John Heartfield, Those who read capitalist newspapers will
become blind and deaf.
 Away with These Stultifying Bandages! Arbeiter-Illustrierte-Zeitung (AIG) (February 1930)
(Copyright The Official John Heartfield Exhibition & Archive)

The seemingly realistic photomontage illustrates a cabbagehead covered with 2 newspapers, Tempo and Vorwaerts, which were both the press organs of the Social Democratic Party of Germany. The police harness wrapping the upper body represents the collaboration between Social Democratic Party of German and the security forces of the state. The verses shown on the work is a parody of a well-known nationalist song of the German people: “Ich bin ein Preuße, kennt ihr meine Farben?” (“I am Prussian, do you recognize my colours?”):

I am a cabbagehead, recognize my leaves?
Sorrows make me lose my mind
But I’ll stay quiet and hope for a saviour
I want to be a cabbagehead, black, red and golD
Don’t want to see or hear
Stay clear of politics
And even if they strip me naked
The red press won’t come in my house!”

This photomontage, in essence, criticizes the Nazis’ political regime that created a political blindness and deafness, eliminating actions and oppositions from other parties and the people. It also highlights how photographs are manipulated for reasons that suits the narrative.

I really liked how in this case, exempts were manipulated and used as satire as well as the realism of facial modifications which creates an irking atmosphere.

Man Ray Mannequin (1938)

Man Ray Mannequin (1938)

Weird morphing of Mannequins by Andre Masson, with the design from Salvador Dali, Maurice Henry and others were photographed by Man Ray in this set of art pieces. The mannequins were that of uncanny female forms that looked monstrous and sexually alluring at the same time. It also underlined Man Ray’s interpretation of ultimate embodiment of male desire, thus his obsession with the female forms.

In this piece, I am particularly drawn to the conflicting of viewership experience it evokes, which I thought would be an interesting quality to add to some of my works.

While researching surrealism and Dadaism, I was enamored by the effect that the pieces have on me; the fact that there is always something off, the pieces are composed in such a way that they defy our expectations either discreetly or distinctively. I was particularly interested in the pieces with human figures in it as they tend to draw me in the most, especially those with facial or body mortification of some sort.

I thought that it would be interesting to experiment with different elements of design to emphasize this effect of eeriness in conveying the idea of perfection, where protagonists in my pieces are blindly immersed in their world of lies that they have been forced to live in. My goal is to use the elements of dadaism+surrealism and design elements to create images that suggest that there is always a flaw in a “fabricated” ideal world that has been manufactured.

As for the quotes, I decided to go with 2 of my favorite movies, The Perks of being a Wallflower (2012) and Sing Street (2016), both stories of misfits and adolescence.

“So, this is my life. And I want you to know that I am both happy and sad and I’m still trying to figure out how that could be.” – The Perks of being a wallflower 2012

I found the duality and the co-existence of conflicts in the quote compelling. I wanted to take that element of duality to portray a composition that looks pretty at the first glance but is deceptive in actuality in a discreet manner.  I thought that this effect could be used to best convey the idea of appearances versus reality, particularly on how people choose to gloss the harsh reality over with superficiality, in a child-like manner by only choosing what they would want to see. I decided to use storybook illustrations for this piece as I thought it would best create this scenario, giving the elements new meaning to what it might be associated with storybook context.

Image result for storybook vintage illustrations


I start off by thinking of some of the elements that I would like to put in the piece when I have conceptualized my concept. I start off by browsing through vintage illustrations for:

  • at least 2 children playing nonchalantly to represent the people who avoid confronting the hard truth with all their will
  • a child lying down to represent a dying girl aka the hard truth/death
  • a sparrow and a mouse as they are usually associated as friends of the protagonists in numerous storybooks
  • mushrooms for this aesthetic representation of death
  • forest background to suggest they are all closed off in the space, there is no true escape.

And here’s the image that I quickly came up with for class consultation:

There were of course many flaws to fix so here is my progress from this to my end product.

  1. I took out the mouse from the picture as it overcrods the picture and that one animal, the sparrow was enough to suggest the role of a predator.
  2. Instead of the forest, I changed the background into a pair of symmetrical lily of the valleys as I liked their contradicting innocent appearance and poisonous nature and believed that that feature could reinforce the concept of deception.
  3. I centered the sparrow in the middle as it provides a leading line to the dead girl’s face.
  4. I contrasted the scale between the two children and the dead girl to emphasize the escapism, they still choose to ignore the devastation of death happening behind them, even if it is hard to miss as it is much larger in scale compared to them.

Elements of design:

  • Foreground and background: To separate the two entities as if they are in separate realities although they are in the same space
  • Clarity: use of half colour tone to create a separation between reality and daydream
  • Scaling: To highlight the level of blissful ignorance; choosing to ignore the truth even if they are clearly visible right behind you.
  • Symmetry: To create an impression of a false order, this impossible perfection that surrounds them

I decided to use this design for my tote back thus begins my battle with silk screening.

I had to remove the previous screen that I have tried on from the class before in order to put this on with the emulsion remover paste aka the coconut paste, leave it for 20 mins before I washed it off to reclaim my screen.

Then, I had to put on a layer of blue emulsion on the now-washed clean screen in the dark room. I learnt about the importance of waiting for all the ink to flow and touch the screen before swiping up and the extra swipes needed to get rid of the excess cake of emulsion. The hard way.

The screen is left to dry for 20 mins to dry in the “oven” and once it’s dried, the transparency print is placed in an inverse manner on the top layer of the screen and is exposed in strong light for about 18s. Then I washed it with a jet spray to remove all the blue emulsion from the parts that are to be open for the ink to flow through.

However, my design was difficult to get right as the designs like the lily of valley were very rather too detailed making it hard to pop out from the white background. The dead girl who was initially half-toned has to be changed to black and white as well as she did not appear well in the screens.

The designs were very hard to wash away too, even rubbing with a sponge and spraying with the water jet. I even had a mishap, where the design of the lily of the valley just broke apart under the pressure of the water jet spray.

[ Rest in pieces my child ]

I managed to finally get a working screen after 2 days of attempts during the holidays and was able to print it on tote bag. One important tip that I learnt was that if you’d like a darker piece, the key is to press lighter on the tool and vice versa. And it’s important to wash away the ink after trying out a few times as dried ink can block out some of the designs.

The ink must be swiped with the wooden tool at a 45 degrees in one clean swipe covering all the spaces of the design. There were other variations to lay out the ink too such as swiping the ink down once while lifting the screen first before putting it down onto the paper.

It is also recommended to stick tapes around the corne–rs of the screen, either at the front or the back part, ( I prefer the front ) to prevent the unwanted flow of ink from the sides.

I also learnt about this trick to make sure your work is centered, which is to fold the bag to create this crease leading to the center and placing a edges of a piece of paper to find the center.

And finally after many mishaps, here is my tote bag (the prettier side)


 “You’re a wallflower.” – The Perks of being a Wallflower 2012

In the movie, Patrick labels Charlie, the protagonist who doesn’t fit in with the rest, as a wallflower based on his character traits. In the movie, Charlie feels relieved to be labelled as it gives him a form, an identity that he yearns for when ignored by everyone else.

Image result for you're a wallflower gif

But, in my interpretation, I decided to touch on situations where such labels are unwanted, given to a person, based on an observation of traits or impressions that are impeded on the group that the individual is seen as a part of, whether or not they are right or wrong.

I decided to illustrate how the society views and oppresses the expression of women based on this preconceived notion of what is acceptable by the society. I focused on the common expectations of the women’s role that have been embedded in the society, old and new and the act of constant surveillance for the girls to act accordingly to these stone-set rules.

I wanted to imitate a vintage look of photographs where the person is aware of the photographer and poses, which they would curate carefully and prepare,  in ways they would like to be seen as.

Image result for vintage photographs stage

These are the elements that I first put together for this piece:

  • A young girl in a preppy outfit
  • Fruits with old Christian symbolism, particularly those associated with women ;
  • A fig: a symbol of lust and loss of innocence
  • A pear: martial faith
  • A half-eaten peach: woman who has tarnished her reputation with immoral behavior
  • Daisy: innocence
  • A spotlight on stage causing a harsh shadow

And this is the piece that I came up with.

After the consultation, I started to work into changing some of the elements based on some of the feedback.

  • The fig is replaced by a barcode : which suggests the act of labeling women as products
  • The peach is reduced in scale and made more transparent to make it more hidden under her clothes just like how women are expected to be clothed accordingly to the society’s standards to be acceptable.
  • The scale of the transmutation of the pear and daisy are increased in scale so that it grabs the attention of the viewer more; this is what the girl wants the public to see, a curated representation that does not exist in reality.
  • Her shadow is changed to a silhouette of a barbie bride which the barcode codes for, to accentuate women’s assigned roles as housewives and brides.

And here is the final piece.

Elements of design employed:

  • Contrast in values to create an emphasis on certain elements: such as the transmutation of a pear-daisy while drawing your attention away from the hidden peach
  • Scaling to emphasize the off-putting feel of the image

“You’re a wallflower”- The Perks of being a Wallflower 2012

For my third piece, I reinterpreted the same quote but this time concerning boys. In the movie, Charlie does not get offended being associated with a demure and gentle image, a wallflower.

However, there is a societal expectation for man to be tough and to be in charge instead. This usually entails that a man needs to show their superiority over other men or women constantly, usually through means involving some for of aggression and violence. When they are not or become slightly involved in effeminate activities, they are ridiculed and ostracized. These kinds of scenarios are not hard to find especially in media with younger boys.

Image result for dewey handbag gif

Thus, I decided to touch on the societal expectations for boys to be masculine which entails that the use of violence is somewhat is expected to be accepted. The source of inspiration for this piece are vintage posters for recruitment of soldiers during World War that appeal to the young, impressionable boys. They are usually about how being a soldier makes you valiant even though it involves killing lives of others and possibly hurting themselves in the process.

This also highlights how this tough act is constantly encouraged in media and their environment, forcing the impressionable boys to take in and digest internally this expectations and thus, I try to imitate a vintage poster for my third piece that is food related to allude to the fact that this expectation is constantly advertised and fed to young boys.

Image result for world war boy vintage posters


So while brainstorming for the piece here are some of the elements that I wanted to make use of:

  • A smiling young boy from a vintage poster
  • Converging lines reminiscent of communist posters
  • Statue of David to represent a symbol of a perfect man
  • A can of spinach, a reference to Popeye the cartoon
  • An overlay of rain, waves, ripples to represent the emotional turmoil they seal shut as men are to be less emotional.

After consulting with the class, I decided to

  • keep the chocolate in his hand but instead of the statue of David, I changed it into a pistol gun instead to emphasize the perpetuation of violence as a food item that is loved by children, diminishing the real implications and dangers of gun use which is a representation of human violence,
  • change the can of spinach from a packet to a cigarette, to accentuate how impressionable boys blindly copy what is expected of them not exactly knowing why they are doing this. It also emphasizes how boys are made to think that by being tough, they will be considered as grown ups instead.
  • add in a packaging with an old catchphrase of “Mars are Marvellous”, to use the allusion of Mars as man to emphasize the advertisement of violence.
  • add in smokes coming out from the gun which covers on of his eyes to suggest the lack of fair judgement.

This is my final piece:

Elements of design:

  • Leading lines converging to the boy’s face
  • A triangular shape that leads the eyes again to the boy

“Drive it like you stole it.”- Sing Street 2016

As for the fourth piece, I wanted to create a scenario concerning the recent surge in the culture, of what I would say, nonsensical spending spree. It can be widely observed in celebrities, using private jets and living in overtly lavish mansions to shows like Buzzfeed, finding the most expensive versions of the dish they could find.

If I interpret the quote in a different way, it seems to justify the impulsive actions and decisions people make with the mentality that you only live once anyway. However, sometimes it may isolate the people to their own bubbles where they take things for granted and become ignorant to much more pressing problems.

Image result for golden food

A $100 donut covered in 24 karat gold flakes

However, I thought about how I myself am taking things for granted myself, even though on not such a big scale as this since most of the things that I buy are to satisfy my wants and not my needs. Plus, many basic things such as electricity and food are taken for granted by many of us, even though we are aware that there are factories churning out pollution and cases of starvation still prevalent in many parts of the world.

Thus, I decided to create the piece concerning the blissful ignorance of the people in general, selfishly chasing after their dreams, ignoring to acknowledge the impact of our actions that contribute the destruction of the world around us.

I composed this piece with a mixture of illustrations and real images to convey a nihilistic view on the mass mentality that you could do selfish things since you only live once, usually prevalent in first world countries.

So here is the piece I came up with first before consultation:

And the elements include:

  • a paper doll cut of a man and a barbie doll to represent the common need for a lover in the society as well as to accentuate that all humans are just playthings of fate.
  • A illustration of earth and universe to suggest that what we know to be true might not be the case as the truth is merely what we decide as a mass to believe in such as the shape of the earth, the way of the universe, etc…
  • Cracks on earth, nuclear bombs and trash piles to suggest the destruction of earth
  • Fireworks surround them to create this isolation around the two people in contrast to the surrounding to suggest that they choose to be in their own bubble.
  • A string of doves flying to suggest the destructive effects of our actions on animals as well as to question our superiority as species.

After the consultation, I had to tweak some of the elements to work towards a more harmonious piece, which includes:

  • removing the trash pile as it was pretty much not recognizable in black and white
  • moving the nuclear bomb directly opposite the people and making them more symmetrical to create a more orderly visual which helps to separate the top and the bottom clearly, again highlighting the act of blissfully ignoring to solve the pressing problem
  • adding in a pair of symmetrical smokes that help to reinforce the orderliness of the piece as well as separate the two events from one another
  • Dark root-like shadows emerging from the bombs to suggest the effects of human actions slowly creeping in to damage us back.
  • adding in a float shaped like a private jet to represent our selfish needs.

So here is the final piece:

Elements of design:

  • Symmetry: to create an overall orderliness to the piece to create this fake sense of perfection fabricated by our views and our failure to acknowledge our flaws.
  • Contrast in values to bring attention to the top and the bottom of the piece
  • Triangular implication caused by the smoke
  • Leading lines: shadows towards the top

Overall, I would say the greatest challenges were the technical difficulties of the silk screening process as well as inputting the principles of design into my work instead of jumbling all of them in one space as you can already probably tell from my process if you have reached this far in the post. I also ran in some problems with the printer as the values were much different from my piece, and some of the details became washed out in some of the prints, such as this piece where the barbie’s features were totally blocked out.

With all that said however, I am at the end satisfied with my progress on my compositions and the silk screening activity as I have always been fascinated with silk screening and this project has taught me what I need to know about it.

And with that, I bid Project 2 fareweEEEeeeeeeeeeeeeell.

Image result for vintage crying gif