Micro Project 7: Video Selfie

Here is my artistic alter ego who runs a cooking game channel.

A̶f̶t̶e̶r̶ ̶m̶a̶n̶y̶ ̶f̶a̶i̶l̶e̶d̶ ̶a̶t̶t̶e̶m̶p̶t̶s̶ ̶t̶o̶ ̶b̶e̶ ̶H̶a̶y̶a̶o̶ ̶M̶i̶y̶a̶z̶a̶k̶i̶, I decided on my artistic alter ego as a gamer who plays rather simple clicking cooking games instead of other popular games.

I played a ton of cooking games on these online sites when I was young, so I decided to go back and source out one of my favourites back then, which I used to play over and over again because of its pretty visuals.

I filmed this at the clean corner of my desk and played the game over and over until I got the “perfect” end results. I filtered the video with a slight glitchy effect afterwards. Then, I uploaded, with an attempt to title it as attention grabbing as possible like gaming channels like to do.

I wanted to portray myself as an artist who is able to pursue what I truly want, without being catering to what the others want. Plus, I want to be able to treasure my past experiences, whether good and bad, to learn from them and use them to grow as an artist. Lastly, I want to have courage to put myself and my work out there, which I am always reluctant to do.

This video selfie has enabled me to alter my identity by allowing me to portray myself as the best version of myself. The ability to selectively upload your successes and good sides enables us easily delude people into thinking that we are flawless when it is impossible to be.

In a sense, videos help us hide our imperfections, which is also part of our identity.

In a physical sense, since only my hands were part of the film, my physical identity is concealed. But, by constructing my environment as a clean space, I am able to construct impressions of myself that I want people to see such as being an organised person etc, which contributes to the final image of a cooking gamer that I want to procure.

However, videos can also reveal parts of our identity that we might not intentionally want to. In my case, despite all the loud colours and sounds, the rather empty space and lack of a personal voice probably reveals that I am still a private person, despite efforts to paint myself as a gamer who doesn’t mind putting herself out there.

So finally to end things off, here is the link to the game if anyone wants to ever try it.

 

Micro-Project 6: Super Participation

 

We decided to carry out our super participation from Friday 11 a.m to Saturday 11 a.m. There was no specific theme; we just posted whatever each of us would have wanted.

And what we ended up whipping up was a heap of text posts, photos, and videos that usually entailed updates on what was happening to each of us on that day. We also attempted to engage and comment on each other’s posts.

Almost all of the posts were made by us based on our experiences of that day, with rare occasions of shared content that can be found on the net.

The contents posted are noticeably different, from person to person. We have those who posted more videos while there were those who shared more photos.

This activity does allow us to  reflect the role of our digital identities, which is especially prevalent in our social media driven world today. We are at this age when your digital identities can affect our lives tremendously, when we have so many people who are able to capitalize on the personas they have carefully created.  At the same time, it can ruin people easily when they do not adhere to their identities’ values, which we see a lot in celebrity culture and scandals.

Here is a basic rundown of what I did.

I tried to start off my recording what I was doing on that day by taking photos but already in the morning, I find myself dissatisfied with the photos of fried eggs I was having in the morning, so I decided if I am going to be that scared of scrutiny, I might as well just post screenshots, which does not require touch ups.

I basically spent the entirety of the previous night and that whole chunk of morning dedicated to writing this literature essay of mine, where I have to analyse a film and discuss the utopian and dystopian aspects of it. I decided to share my favourite parts of the movie as well as my process.

At the same time, I tried to comment and like other team members’ posts.

And the infamous game download saga.

And ended off with this

If I reflect on my own posts for instance, I avoided posting personal posts, like selfies, or videos. Instead I posted screenshots of what I was doing at the time with captions that gave little information about the content. Even though I didn’t post anything too personal, in a way I feel that I was already projecting myself already as this character who enjoys being ambiguous.

In conclusion, even if you post content with little to no personal matters, it still in a way gives us a hint of our characters, thus leading to an eventual creation of a digital persona in its own way. In the same way, I feel that no matter how much of truth or “realness” you project yourself to be in the digital realm, they are still somewhat controlled as the contents we post may vary from personal, trivial or intellectual but in the end, to me, they are in some way a curation nonetheless by the creator.

Glitch Practices

For this micro project, Brendan, Jia Ying and I edited our self portraits using Photoshop.

Original image

1st Edit by me

Not knowing what to do, I started off by testing out some random filters and decided on the “distort” function as I felt that I needed to distort the visuals of the original photo first and foremost in order to render it unrecognizable as much as I could so that the “glitch” element stands out in the most obvious way possible.

I decided on “twirl” for this edit.

2nd Edit by Brendan

Since I have already distorted the physiques of the elements in the image, he went with the overall colouration of the image. All the previous colours are now lost only leaving behind reddish and bluish hues. These two hues appear to be divided into 2, blue on my left and pink on my right. The picture is visually further divided by pixels on the left and grains on the right.

3rd Edit by Jia Ying

Again, I think Jia Ying here tried to distort the visual proportions of the elements by warping and twirling the make ups of the image.

Final Edit by me again

Here I tried to distort both the colours and the visuals of the image by cropping to replace parts of the image, as well as changing the colour and texture properties to certain parts of the image marked by the selection tool.

Through the collective image manipulation by passing it around from one person to another, we are able to distort and manipulate the original image into an unpredictable combination that still possesses the essence of the original.

The modifications and the final art work also embraces the imperfections, creating its own form of aesthetic from deconstruction and re composition.

By applying different forms of glitches in our own interpretations, we are able to create an artwork that deviates from the original completely, in both visual and stored data, which gets altered collectively as we pile up one edit over another.

Micro-Project 3 – Tele-Drift

In week 3, we were tasked to explore the third space by performing with the use of the facebook live feature, specifically its ability to host 2 different people at the same time with its split screen feature.

After some technical difficulties, Joel and I decided on a performance piece where we utilise the third space to act as a portal that connects the 2 different locations at the same time, in this case are 2 different enclosed classrooms. Perhaps because the classes looked similar to each other, a convincing creation of a new unified space between 2 different places was made possible.

We decided to perform a couple of simple acts to create a facade of continuity between these 2 separated spaces by translating these activities from one screen to another as fluid as possible, which was the main challenge of this project, as it was hard to get the right timing for the objects to be in the right place.

First was the money being transferred from one place to another where we explored continuity using first perspective views. Second was climbing up and down stairs, exploring the continuity of movements. And lastly we attempted to throw the tissue paper across the 2 spaces thus creating a continuity between spaces.

Posted by Joel Lee on Wednesday, 31 January 2018

Although on a small scale, I believe that through this activity, we were able to explore the essence of time and shared space in the third space, and how it can pave way to creative ways for more collaborative art performances that are no longer limited by the physical boundaries.

 

Micro-Project 2 – Crowd-Sourced Time-Based Art

In this project, the viewer is tasked to interpret the given image and draw out a physical manifestation of their feelings in response to the image they see, with the materials made available to them, which are in this case are markers varying in colour (3 to be exact) to be used on the canvas offered, our arms. The images given also varied in tone and appearance, from recognizable subjects like dogs and cats,

(oscar, my friend’s son)

to more unusual ones, like a photoshopped frog-kiwi.

Image result for frog kiwi

These factors act as limiting reagents to shape the audience’s output in the form of drawings.

Since the audience were mostly students in ADM, they were all cooperative with our instructions as they are probably aware that this is for an assignment.

The end result was a collection simple drawings, though they vary in visuals whereby the ones who chose the cat and the dog photo, all drew a more representational impression of dogs and cats. On the other hand, those who chose the northern lights and the photoshopped frog, tended to drew more abstract depictions of the subject or their feelings.

By the end of it, each of our arms held an array of strangers’ personal reactions to each image in the physical form of marker drawings.

(From top to bottom: Frederick, Teri, Si qi and me)

Research Critique

The DIWO aspect of our project has enabled us to gain an insight on how a diverse art work can be put together when the final outcome is essentially unpredictable as the number of different ways a collective of individuals can interpret a subject is much vaster than what a single individual can.

It embraces the need of social interaction, in this case where we borrow the creativity and skillsets of other artists to create a collective artwork made in reaction to a single subject from multiple points of view and interpretations. This can be seen to a certain degree in Yoko Ono’s Cut Piece where the audience given the same set of instructions are shown to carry them out in different ways based on their own interpretation.

Personally, I find that what makes the final work different from the traditional art is the fact that a reflection of each audience’s personalities, which stems from their own unique and personal experiences, can be observed with DIWO projects.
For example in our case, a student upon seeing a picture of Oscar, she gushed about her own cat, Peanut. Her familiarity and love for cats was perhaps one of the factors that prompted her to draw Oscar with extra care.
Thus, as an artist, such personal details from the audience in the process make DIWO artworks a much more interesting and enriching experience than just curating the final artwork by yourself.

Image result for yoko ono cut piece before and after

This rich array of expressions would have proven to be far more difficult to conjecture without implementing the characteristics of DIWO projects which allows for “an effective form of artistic collaboration with others, and to a wider culture”, as stated in Marc Garrett’s article.