Prologue Okay I actually did a long response to “Critical Vehicles” by Krystof Wodiczko last semester, which you can find here. It was one of the readings that impacted me the most. However, as to not reiterate too much what I have said there. Here I shall respond to the reading in relation to the other readings we have done… Read more →
Tag: Interactive
Rafael Lozano-Hemmer’s Relational Architecture Reading
Summary Architecture is and the human body are linked by intention. Architecture and buildings are built for the human body The city itself can be seen as a body Architecture is built to be experienced by human bodies. But Hemmer’s work challenges the notion that buildings and technology dictate how the body should act and goes against the idea of… Read more →
Human Presence
Human Presence through wear and tear and friction Images courtesy of : Yu Zhen Human Presence through use Certain items, because of context and arrangement, you not only see the human presence but know exactly what they were doing Image Courtesy of : Nik Oen Image Courtesy of artdesignandmemes Human Presence through mistakes To make mistakes is… Read more →
Siah Armajani
Profile Is an Iranian-American Artist (Born in Iran, Immigrated to the US Most famous for his sculptures, drawings and Public artworks (He calls public sculptures) Greatly influenced by poets and Western Philosophy. Influenced by Persian Calligraphy Was not trained as an artist – He was a Mathematician Influenced by Constructivism Conceptualist approach to investigating spaces. Viewed public as something “Shared,… Read more →
Nintendo devices – Health and Fitness
Brief History of Nintendo Started out in 1889 as a Nintendo Koppai by Fusajiro Yamauchi and sold Hanafuda Cards. Then ventured into Toys and started selling video games 1975 Now they are a successful game company that does game making (design of consoles), game development, game publishing and game distribution (through their online stores) Nintendo and Innovation While… Read more →
Peter Zumthor Atmospheres Reflections
Summary and Thoughts Okay obviously this reading is done by someone who really really loves architecture. He is basically saying that architecture and designed spaces are like poetry. Because different places make you feel a different sort of way . This is put in place through the elements found in a place all coming together in a beautiful amalgamation and… Read more →
Janet Cardiff Reading Analysis and questions
Thoughts from Class I think Kee Yong’s comment in class , that is his opinion that he feels that her work isn’t interactive. Was a much needed question to get us to think. For me if it is one thing I have learnt in my previous IM classes, is that Interactivity (and so many other things) aren’t an on/off… Read more →
Prototype 1: Game Rules
Body & Soul Setup: 4 player game, two pairs. One pair is called Pair 1 and the other is called Pair 2. On player in each pair becomes the body while the other player in the pair becomes the soul. The body has to be blindfolded. Objective : For Pair number 1: Get your “Body” to reach the… Read more →
LED strip Project Progress
Hellloooooooooooooo Inspirations : Tamagotchi, Digimon, Pokemon Go raids .Collectively working towards something. Initial Sketch: Tamagotchi Idea Step 1: Tested out Hall Magnetic Sensor So the Hall Magnetic Sensor works yay, but it does not work in the way that I want it to. I wanted the hall magnetic sensor to be able to measure different magnetic strengths so that I… Read more →
Body, Personal Relations and Spatial Values thoughts
Points that I took away from the reading (a sort of summary): Man understands space through the use of his body. And we make sense of space through a human-centric (upright prone position) way of looking at things. Funnily, we understand space by putting ourselves at its center. Further proof humans have always been creatures that place importance on the… Read more →