Rachel Whiteread-‘Like Making Air Solid’

Having the preference of viewing the artwork first before reading the description, when I first saw the 25 blocks, the textures looked like large gummy candies or like ‘headless” chess pieces. After reading the description, it dawned upon me that these are like “solid air” under the chairs we are sitting on. Making things out of the negative spaces we usually conveniently forget, or neglect is actually quite fascinating. The idea of making absences seem present really got me interested in her works.

 

  1. What got her interested in casting? 

Her parents played a huge role in paving her interests in arts. “During her childhood in London, Whiteread’s parents’ interests in art and architecture made an enormous impact on her understanding of form and material. Her father’s fascination with urban architecture and her mother’s artistic practice allowed her to see the intersection of home and studio, life and art. Whiteread fondly remembers helping her father lay a concrete floor in their basement to convert it into a studio. The processes of looking, emptying, and filling run throughout her work, revealing how the surfaces of daily life can disappear and reappear, bearing the traces of their previous lives.”

In an interview at Tate, Whiteread mentioned that her eureka moment came when she was in the second year of college, doing a foundry course when she placed a spoon into some sand and poured molten metal over it. It became a spoon without its spoon-ness. The curve inside the spoon was lost and that was when she began to delve more into casting.

 

  1. How did she create her artworks?

She would draw them out first before letting her works take the form of casts, which are formed when a liquid material is poured into a mould and allowed to solidify. Using materials like concrete and resin, her sculptures take the shape of everyday objects.

For instance, the drawing she had for Twenty-Five Spaces.

 

  1. Impact and meaning of her artworks:

She felt it was very similar to the times where she experienced a lot of people sleeping on the streets, like the cardboard city in Waterloo, making her feel that many things are like lost human beings. The sense of loss is what pushed her to make more. Taking on the essence of humanity, she explored more into everyday objects like hot water bottles, mattresses, beddings, baths or things that you will find in a domestic home.

She kept going back to hot water bottles because she felt that it was a good material to test her casting materials with. She also tried using rubber gloves but hot water bottles looked more like headless, limbless torsos, having a nurturing element to them. She also made certain creases to make them look like a ribcage. For instance, the Untitled Pink Torso shown below.

  1. Thoughts on her artworks-“Minimalism With A Heart”:

Whiteread focuses on what is not there, making the invisible-visible by capturing negative spaces around us. By doing so, she frees her subject matter of practical use, devoid of utility. These familiar architectural forms allow the viewer to simply look and consider the meaning behind the sculptures.

She evokes strong emotions in her viewers by keeping the history of the object in her work. I feel that her works are like breathing life into the stillness, leaving a new permanence-memories. This is because the objects she casts – mattresses, beds, sinks, chairs – all have an intimate, physical relationship to the body despite their stark appearance. As objects that are meant to be held, used, and inhabited, their reference point is always human. And because they are always second-hand, they have had a life prior to the artist’s treatment of them, and thus bring their own histories to her work.

 

 

References:

https://www.tate.org.uk/art/artists/rachel-whiteread-2319/five-things-know-rachel-whiteread

https://www.tate.org.uk/art/artists/rachel-whiteread-2319/rachel-whiteread-conversation

https://gagosian.com/artists/rachel-whiteread/

https://www.mutualart.com/Artwork/Drawing-for-Untitled–Twenty-Five-Spaces/0869FA07AE19D51B

https://www.theguardian.com/artanddesign/2010/sep/12/rachel-whiteread-tate-review

 

 

With the proliferation rate of the internet and the prevalence of information-communication technology (ICT) in our daily lives, these have become vital and fundamental to us. Living amongst these digital artefacts results in heavy reliance on them. This then increases the responsibility of the designer who needs a reflective mind to examine the purpose, outcomes and benefits of the design or product they are going to produce which is what constitutes a thoughtful design.

Examining the purpose first requires the assessment of the situation-target audience, environment, culture and expectations of the society. It must have high affordance- easily understood by users, which has basic functions that primarily satisfy their needs. Since the design and products produced shapes how the users are going to function, designing this eventually design peoples’ life. Building upon the designer’s judgement skills together with assumptions and societal beliefs, it makes designing a complex matter.

While producing the outcome, designers have to constantly refine and redefine what is the most ideal and suitable design as the world is everchanging which also means that stakeholders and factors which causes constrain that restricts the design are changing as well. It is particularly useful if the designers know his or her materials well in order to maximise the quality of the materials as well as to reduce the shortcomings of it. As such, it is mentioned in the chapter that the complexity of design creates imperfections as an unintended consequence or side effect of the lack of a thorough reflection during the process.

Keeping the benefits of the design in mind, the designers have to consider the user’s habits, traditions and practice according to the societal cultures, making it highly relevant to the society we are living in. This allows people to be more accepting of a new design, influenced by values and ideals we have grown to be familiar with.

Good designs can also help to make society more inclusive and welcoming. The idea is to develop something of lasting quality that is the most suitable and creative given the existing conditions. For instance, if we were to compare these 2 signs, the one on the right seems more positive than the other one, making the illustrated person more active and willing to participate in activities instead of just being a passive citizen. This will also gradually change the society’s perspectives of these group of people into a more positive one.

The handicap symbol gets an update –at least in New York state. Although Singapore is still using the old symbol, I am looking forward to seeing Singapore adopting the new symbol to make our society more inclusive and positive.

I believe most people enjoy simple designs that allow us to “communicate” even without talking. This is especially so with the use of symbols like the one above.  These images below were from a tourist in Japan who really appreciated the simple yet effective design thinking in public spaces that allows everyone to move in order. Although in Singapore, the seats are colour coded on the MRT, I think that these symbols filled seats could be a more effective way to remind commuters to give up their seats to the people in need.

Another example of a thoughtful interaction design would be the Stroller Adapted Elderly Wheelchair which aims to create a better connection between a wheelchair-bound grandparent and their grandchild.

This project features a pretty unique idea, a combination of stroller and wheelchair to facilitate better interaction between 2 generations. Stroller Adapted Elderly Wheelchair aims to create a better connection between a wheelchair-bound grandparent and their grandchild, this unit can also function as regular stroller or wheelchair.

Pushing a stroller and a wheelchair at the same time is a challenge. Some people use a connector to attach them side-by-side. This arrangement takes up a lot of space on the footpath, however, and is heavy to push. Most importantly, this side by side arrangement disallows direct interaction between the occupants.

Unnecessary parts are removed to reduce weight. The baby seat is placed in front of the wheelchair with locking joints. The large side wheels can be detached when only the stroller function is required. The wheelchair can be folded flat for easy storage and transportation. The baby seat can be used as a child car seat.

I think that this design is compact and provides proximity between the grandchild and the elderly. This is important as a wheelchair-bound elderly is usually frail and having their grandchildren close to them is a form of comfort as well.  This is especially important in an ageing society where enhancing and maximising grandparent-grandchild interaction really matters in time to come.

 

References:

Stroller Adapted Elderly Wheelchair Offers Better Interaction Between Wheelchair-bound Grandparent and Their Grandchildren

https://medium.com/ux-thoughts/three-little-examples-of-thoughtful-everyday-designs-765a27c322fc

 

 

 

 

Michelangelo Pistoletto’s work questions the nature of both reality and representation. There are several ideas about his art that I really appreciate. Firstly, he actively aims for his work to have a form of interaction with his audiences, making it more dynamic with the exchange. This can be seen in the mirrors painting and the walking sculpture- the newspaper sphere. Secondly, he uses humble materials which mostly stressed the value of everyday objects, things that expressed a utility in human life.

 

In the mirrors painting, because of the reflective material used, viewers also picture themselves with the person featured in the work. The mirror alone was simply an instrument and a medium whereby when we apply the photographic image in the reflection space. As such, we have the opportunity of seeing the image in movement alongside the image that was static. This idea is rather interesting because it involves the fourth dimension-time introduced by Pistoletto in his work. He mentioned ‘one is static, and one is in motion’, representing ‘time that passes and time that stands still’ represented in reality. There is also the joining of the joining of couples of opposite polarities (static/dynamic, surface/depth, absolute/relative), formed by the interaction between the photographic image and the space generated by the reflecting surface. With the newspaper sphere, participants can interact with the ball, rolling it down the streets, taking art out of the context of a museum.

 

The movement of Arte Povera also made me think about how we are moving from 3Rs to 5Rs now- Reduce, Reuse, Recycle, Repurpose and Refuse. The use of everyday objects is an act of repurposing the materials we get in contact with daily. Being more environmentally conscious these days, the act of repurposing these materials can allow us to see them in a new perspective, especially the beauty in them.

He also talked about the idea of a third paradise (terzoparadiso) in the documentary. It is the fusion between the first and second paradise. The first is the paradise in which humans were fully integrated into nature. The second is the artificial paradise, developed by human intelligence to globalizing proportions through science and technology. The Third Paradise is the third phase of humanity, realised as a balanced connection between artifice and nature. The symbol of the third paradise (extended infinity sign) is also now an installation on ADM rooftop. My initial reaction to seeing the purple plants on the green slope was that it looked like a misfit and why is there out of the blue. However, after understanding the concept behind the symbol, I began to appreciate it more. Seeing it on the rooftop, growing together with the grass surrounding it means that the landscape will change with time and it seems like a reminder that continuous effort is required from us (we have a role) to maintain this balance.

Lim Ling Ern | Interactive Media Artist

Biography

Currently pursuing a degree in Fine Arts, specialising in Interactive Media, Ling Ern is reading her penultimate year at the School of Art, Design and Media in Nanyang Technological University. Her works span across a spectrum, driven in directions of both arts and social phenomena. Ling Ern’s works are usually inspired by psychology as well as the various unique cultures in Singapore.

Human behaviour and interactions are often explored in her works. She enjoys creating interactive devices and installations that speak about prevalent societal phenomena. Being a sentimental person, she feels strongly for dwindling cultures in Singapore, such as the Chinese Puppetry and the Peranakan Culture. Through her works, she aims to play a part in reviving the cultures and hopes to create more awareness about it.

 

Resume

MiMOSA

 

MiMosa by Ling Ern & Clarita

Inspiration: The Sarotis Project

The Sarotis Project explores how people interact with the world around them using an experimental soft prosthesis that can sense its surroundings.  It focuses on how spatial awareness is formulated through the procedure of binding spatial information in the body.

In brief, Sarotis is a tactile sensory amplifier prosthetic – a piece of wearable technology designed to expand perception by adding a physical second skin layer. This is imagined using fluidic hydrogel coursing through the soft robotic wearable’s chambers, inflating and deflating sections to recreate physical feedback. Fluids can squeeze chambers to simulate pressure, and theoretically even be heated or cooled to simulate different temperature conditions.

This led me to think about creating something tactile but also responsive, hence it eventually formed MiMOSA.