Synonyms of Interstice are space, gap, interval etc. From my understanding, Interstice means an insignificant gap between two objects. Hence I relate it to the gaps between two cars.
As a newbie driver, I often experience driver tailgating me or stopping their car closely to mine. And as a newbie driver, I tend to stick to the rules that was thought which is to keep a safe distance when driving or stopping.
Title: Mind your gap
Hence I wanted to put this experience of mine into a game. Where player will wear a glove which controls the movement/speed of the car. There will only be one player at a time. The scenario of this game will be at a traffic light junction, the red light is on, and there are vehicles stopping at the stop line.
Player objective is to stop within a safe distance with the vehicle in front of it. They will wear a glove which has sensor that connect to the player’s car. This is to allow them to control the speed of the car. Players will get to choose their lanes and after one player have finish their turn, the next player gets to play.
To measure the safe distance, there will be beeping sound. The nearer the player’s car is to the vehicle, the beeping sound will be louder and faster. So there will be sensor under the ‘road’ to track the how close is the player’s car to the vehicle in front of it.
My initial idea was something to do with blinking, because blinking is consider an insignificant gap for our eyes to rest. Blinking is an involuntary action which I’m interested about. However blinking can also be considered as voluntary action, when we decide to control it. Hence, here is a rough sketch of my initial idea that I’m going to discard it away :(