[4D] Week 2 notes + Class Exercise

4D Visual Characters

  • Sound: Music, sound effects
  • Story: Plot, character dialogue
  • Visuals: Line, shape, tone, color, proportion, focus

Film clips watched

  • Jaws – Sound: builds tension, mood
  • Gravity – Sound layering creates chaos, can replace actual sound of objects (we can’t hear metal debris)
  • Pan’s labyrinth – Sound: creates sense of foreboding as well as escalation
  • Schindler’s list – Question asked in class: why did it go from color to B&W?

Visual Elements

  • Perspective
  • Depth

  • Tone: creates impact, draws attention e.g. Manhattan // can be controlled by props e.g. The Godfather (deep tonal value) // e.g. Equals, Moonlight; can’t use tone in Equals for Moonlight // e.g. chiaroscuro vs flat lighting e.g. The Maltese Falcon, Regression // lighting reveals emotions e.g. Ilo Ilo
  • Spatiality: Depth – foreground, middle ground, background // To reverse depth cues, put everything in the same plane // Warm colors flatten, cool colors retreat // Tonal separation, color separation, textual diffusion, size difference

Class Exercise Week 2

One-point perspective Two-point perspective Three-point perspective

What are the different effects moving from 1 to 3 point perspective?

  • 1 point perspective is direct, straightforward; high level of attention to point of focus e.g. Yarui yatsu hodo yoku nemuru. It also heightens the effect of the unknown.
  • From  two-point perspective to three-point perspective, the image gets deeper. Two-point perspective focuses the attention to the subject in the front or back, while three-point perspective creates dramatic effect and could be suitable for a large exterior scene.
  • More than 3 point: audience gets disoriented e.g. Within You in Labyrinth (1986)

 

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