Tag: interactivity

STRÄNG

  End-of-Sem Project Proposal:   STRÄNG (Time-Space Warp Simulation)   STRÄNG is a wordplay on Doctor Strange’s name (who bends space and time) which means ‘string’ in Swedish and is also coincidentally related to the string theory about how our reality is shaped.   A superpower simulation that mimics the bending of space and time. There will be a clock… Read more →

[Artwork selection] Teamlab: Graffiti Nature – Lost, Immersed and Reborn

  It was tough choosing an artwork from Teamlab’s amazing range of works but I have settled for their Graffiti Nature – Lost, Immersed and Reborn that best exhibits the aspects of interactivity, hypermedia and immersion.   Medium: Paper, crayons/colour pencils, Unity, projection mapping, sensors.   How it works:   Participants are able to colour in a stencil of aplant… Read more →

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