4D | interactive artworks

I’ve heard of unique interactive artworks before, and I am really excited to be attempting to do one!

There are 2 examples that inspired my idea. They are The Piano Staircase, and Pepsi’s Interactive Football Vending Machine.

Image result for the piano staircase

The Piano Staircase, was designed by “The Fun Theory”, and started off at a subway station in Odenplan, Stockholm, in 2009.

It is an interactive musical installation, with black and tap keys, according to the piano keyboard basis at the subway stairs. Each step produces a different note of sound when tapped by foot. This installation aims to encourage citizens to take the stairs instead of the elevator when taking the MRT.

This artwork inspired me as it is really interactive, and for a good cause. Having steps which are interactive attracts commuters to want to try it, instead of their daily routine of going to the MRT to get them from location to location.

Image result for pepsi interactive vending machine

Another interactive artwork that inspired my idea was Pepsi’s Interactive Football Vending Machine. This was used as a guerrilla marketing campaign by Pepsi in 2014.

It allows users to interact with the vending machine, to challenge football players to show off their best moves, and they can either win a free Pepsi or enter a “Hall of Fame” mode and challenge other players for a chance to win special prizes.

This artwork gave alot of inspiration to my idea, as it is working with vending machine, something that is used for sales. Although it didn’t serve any societal purposes, it helped Pepsi gain fame for having creative marketing, and for users to have a fun time!

Till then,
Flazéda!
jamz
x

4D | human+ the future of our species

A museum visit during school time?  Y A S.
It’s been long since I’ve visited a museum, and was really hyped for ASM (Arts Science Museum)

The exhibition we visited, was Human+, an exhibition on technological advancement.

To be honest, I’m not a huge fan of technology advancement, as I fear that this will affect survival of humans in future – especially with robots. But on the other hand, technological advancement is really good for the society, as it helps humans save a lot of trouble.

From this exhibition,  I was taken aback. I knew that technology was advancing in a fast-pace manner, but I didn’t know exactly how fast it was. Upon viewing the exhibitions, I realised there’s tons about technological advancement and science that I didn’t know about.

In this post, I’ll talk about 2 exhibition works that best caught my eye.

Stelarc’s Extra Ear, 2006

This exhibition stood out to me the most. In the gallery, there were images of a surgery procedure, with open wounds and insertion of a ear.
Initially, I thought that it was an operation to remove the ear. My first impression was that this artist was born with a ear attached on his arm, and wanted to document the procedure of removal.

Upon reading the text, it changed my perspective of the exhibition.  I didn’t expect a normal human would’ve wanted to implant a ear on themselves. Initially a little disgusted, I read further into it, and felt that it is pretty cool?! 
Experimenting on himself, he inserted a half surgical and half human ear into his arm, with the intent of making it functional. The surgery was done in 2006, and since then, the artist’s own tissue and blood morphed with the material of the ear, making it fully functional.
However, it is still unable to hear yet. But Stelarc hopes that one day it will be able to transmit sound from the ear, to humans all over the world.

This idea is unique, as it changes the usability of a ear. A hear is originally used for humans to listen, but Stelarc wants to make the ear a form of communication device, for him to communicate, instead of listening.

Aimee Mullins Cheetah Leg, 2001

My first impression of this exhibition was: “Is this where Kingsman got their idea from?”
In the movie, Kingsman: The Secret Service, there was a character, Gazelle, that has these legs, which made her invincible. Due to those “legs”, she could sprint and move faster than average.
Thus when I saw this exhibition, I had the idea that she could probably sprint faster than an average human. I thought that she had her legs amputated, as a form of experiment on herself.

But when I read the text, my impression changed again.
Turns out, she was born without fibulae on both legs, and has been walking on prosthetic legs since the age of 2.
Despite not having actual legs, she is an athlete, whom has been training since young. She is also now a model, modelling on runways at London.

Prosthetic legs, is a technological advancement that I feel is  very beneficial for the society. It gives people with disabilities hope, that with technology, their disability will not be an issue to their future.

With the invention of prosthetic legs, artists and scientists has also went further in development, coming up with prototypes that can be beneficial to just everyday life usage.

There were prototypes that instead of having hands, there were options to change it to cutlery, or hooks, for other purposes. Also, instead of making it functional, aesthetic purposes were also met.

Overall, from the exhibition, I had many learning points. I learnt more about technological and science advancement, and how far these advancements has been.

4D | distance makes the heart grow fonder… or disappear?

 

4D | sound art reading assignment

What is sound?

Sound is vibrations that travel through the air or another medium and can be heard when they reach a person’s or animal’s air. It is produced by continuous and regular vibrations, as opposed to noise. Sound is an aural component in almost every activity in the world. It is anything that makes sound, or noise. They include: music, kinetic sculpture, instruments activated by wind or played by the public, conceptual art, sound effects, recorded readings of prose or poetry, visual artworks that makes sounds, and basically anything that can produce sound. Each sound, as it is created, propagates amongst the hard Newtonian billiard balls of matter, adding to an eternal din from which the cosmic maker, at the end of his creation, can discern every act, word and deed.

How has it been use in culture and society?

Ever since the early 1980s, there have been an increasing number of exhibitions at visual art institutions that focused on sound. From the article, sound has been captured with the use of phonograph, which has been used in the culture and society. The invention of the phonograph presented a different set of observations – from the multiplying of sounds.

What makes it an art?

Sound art is not art in the sense of crafts, but fine art. According to Neuhaus, a number of things has little do with art. It’s as if perfectly capable curators in the visual arts suddenly lose their equilibrium at the mention of the word sound. A new art form will be created, say ‘Steel Art’, which was compromised of steel sculpture combined with steel guitar music with anything that has steel in it, somehow have no trouble at all swallowing ‘Sound Art’. In art, the medium is not often the message. However, anything can be art.

How does advancement in audio technology affect our sense?

With the advancement in audio technology, there are interactive computer programs which can produce sound. Popular music continued compressing, normalizing and filling every moment and crevice of the groove with sound, perhaps in order to suppress a feared existential confrontation with the surface noise. Musicians are also able to explore more options to sound, making use of silence, surface noise, channel noise and etc, to create an audio visual.

4D | sound art interesting finds

Example 1:

Game of Skill 2.0
Concept by Christine Sun Kim
Built by Levy Lorenzo
URL: http://christinesunkim.com/performance/game-of-skill/

http://christinesunkim.com/files/gimgs/74_74_p1050474.jpg Image taken by Christine Sun Kim

Deaf since birth, Christine Sun Kim explores her unique subjective experiences with sound in her work. Game of Skill 2.0 was exhibited in “Greater New York”, an interactive piece where viewers were invited to touch a staff-like device attached to a velcro strip hung above their heads. As they walked, dragging the device along the strip, a radio played sound at levels and speeds depending on the direction and speed of the participant.

I think that her work is really interesting and interactive. Instead of having an exhibition that just displays the sound, it requires audience interaction, in order for them to hear. Each sound made is different too, uniquely to its own. Furthermore, being deaf since birth, sound is an element than Sun Kim is unable to receive and hear. However, that doesn’t affect her attitude towards life and she remains positive, creating sound art for audience to enjoy.

 

EXAMPLE 2:

Laughing Escalator by Jim Green, Located at Colorado Convention Center
URL: https://www.youtube.com/watch?v=VuS_qdITVOA

https://i.ytimg.com/vi/VuS_qdITVOA/hqdefault.jpg
Image taken from YouTube

Visitors descending an escalator encounter an unexpected serenade of laughter mysteriously rising from beneath their feet. Recorded laughs come up through small cracks between steps, with a different voice heard every eight feet of the ride. Inside the escalator, a sound system broadcasts a call and response volley of laughter between the speakers. The resulting open-air mix of sound creates a continually changing pattern of rhythms constructed from laughter. A variety of clear, wholesome voices are used. The permanent installation of the “Laughing Escalator” provides a unique asset for the facility and an attraction for the conventioneer.

Based on an escalator, it is a really interesting work of art as it is unexpected to hear laughter while stepping onto an escalator. It adds on with a quirky vibe to the convention center too. I feel that if one steps onto the escalator and hears the laughter, it might brighten up one’s day.