Moss Machine Prototyping (FYP18)

A very, very Quick Catch up!
This post will just be a very brief update on the progress of each different aspects of the installation!

Firstly, let’s talk about the layout! My proposed space would be a slightly rectangular space, with content to be projected/hung/attached/displayed on all 4 walls. My drawn layout can be accessed here: FYP Diagram(edited final).

Planned Layout of each 4 walls of Installation

Otherwise, as seen in the above rough sketch, I would be placing:
1. x 2 projections
2. x 1 moss machine
3. Phamplets, memorabilia

More details could be seen here: Presentation Summarised

FYP Group Presentation with all Professors
Today, the IM cohort had a group presentation with all the IM professors. My presentation slides can be found here: Presentation Summarised


Moss Procurement Updates!

In my last post, I did mention that I would resort to buying the moss! Luckily for me, I chanced upon large quantities of this very amazing moss species on a quick trip to Malaysia which would fit the theme! However, I only managed to smuggle back enough quantities for it for the prototype itself only, and not for the final installation machine.

Close up of moss

Referencing the above close up picture of the moss, I wish to draw attention to the individual stalks of each moss head – which gives additional texture and interest to the moss bed – perfect for what I envisioned.

As of now, I have a dilemma of whether to purchase commercially available Holland moss for the final machine or whether to return to Malaysia for the sole purpose of moss collection. Logistically speaking, I am also unsure if the border controls will allow me to ‘mass import’ their local flora back to Singapore.

But for this final prototype, I have decided to affix it with this particular species of moss.


Prototyping

I was pretty worried about the structure and how it would actually hold together, and after having gone through the laser cutting workshop, was actually able to try it out! Here’s my process making in pictures:

Final Prototype

ps. moss burger is not actually the name of the machine, it’s just some pun injected (from the fast food chain Mos burger) into this otherwise nameless machine!

I envision this to be my final prototype (if possible)! From now thereafter, I would be working on the final machine. It would take some time though, perhaps 2-4 weeks to complete it as I wish to perfect it.

As of now, the speed of the turning it wayy too fast for my liking. I’d be experimenting with gears of different sizes and try to slow the speed down. In addition, I plan to make rotating grow lights (to keep the moss alive) to follow the movement of the rotation. However, it might take some time – my grow lights are currently still being mailed over to me, and is estimated to only reach me 1-2 weeks from now.

For the final machine, I would also make it slightly larger than this prototype. Not too large, as originally thought (initially I wanted it to stand at 1.6m height/5.24 feet) as I am not confident of my construction skills.


Projection Matters

I have not started on this yet, but I plan to project real life camera detection of the moss machine itself.


Supporting Materials (eg. pamplets, posters)

I wanted my final installation look to be a unique mishmash between the science laboratory, and a dark installation space. Above shown are mood-board references of how the final installation might look like – albeit with a slightly different colour scheme of purple, black, white and potentially dark blue.

Research Poster FYP (sample, unfinished)

For instance, this was one of the posters I intend to display within the installation space itself. It would have real data which I collect from my investigations (eg. how many seedlings have sprouted from my moss), but placed in an authentic yet ludicrous way.


Conclusion
Over the next few weeks, I would be prioritising the creation of the machine and projections, as I am quite worried about how it would look like in the actual set up, and would require them to be ready as soon as possible so that I can more accurately plan the actual exhibit space.

I would also continue collecting data from my grown moss to be put into the poster ?

Analog Project [Documentation]: Cascade / Strings Installation

Ideation

Initial Project Idea at ADM Pond area

I initially wanted it to be like an artificial waterfall, which would cascade down the roof and into the ADM pond. Should I have placed it here, my ideal colour pick for the strings would be a cool-themed colour.

After a round of consultation with prof and classmates, I realised that 1. the interaction was lacking 2. it was more of a sculpture, and did not lure others to interact with it.

Also, I realised that it might be a safety hazard with regards to hanging it on the roof. The strings might tangle too, but I was ready to secure it to the bottom by weighing it down. However, I decided to switch it up instead, and shift the installation to another area.

Idea no 2

 

Hence, I transplanted it into a singular, rectangular installation (instead of previously fronting only the edge). Within the installation there would be scissors, which would ideally tempt others to join in and cut the strings.

Initial Sketch

Initially, I wanted to place it in the corridor and use shower rods to secure it up. However, safety issue was to be taken into account, and I had to pay extra to purchase shower rods – hence, I decided to place it in the level 2 empty area beside the stairs (level 2 to 3 stairs) in adm. There, I could use strings to secure it.

 

Creation

Sample

The top supporting the strings would be a foam-board, chosen as it is lightweight, relatively durable, and also, able to support some degree of piercing. The strings were meticulously arranged separate from another at a distance of 3cm, measured out and indicated on the board.

After finishing my preparations, I had to meticulously string those on the board. Initially, I planned out 90cm for each string length, but measuring them one by one was taking way too much time hence I decided to just estimate the length. In addition, the strings were pretty much tangled up so I had to resort to estimation else completion would not be a reality.

Also, I intended for the scissors to be of a different colour from the strings: to be easily seen and lessen the risk for walking facefirst into it, and for it to be a prominent object (with a status) within the artwork itself.

How to string 101:

I decided that the lighter colours would be on the inside; as the chosen area might be a little dim at times, and the inner colours would be dulled. I chose white as it was a metaphor for clarity, upon passing the darker colours on the outside. In addition, it could create a density which I wanted.

Upon completion, I lugged it to adm to be hung up. The four corners were tied with black string to be suspended.

4 corners of the board, hung up by strings tied to the surrounding poles.

I intended for the installation to be at a height whereby the bottom of the strings would be touching my chin; at this height, it would create a more immersive feeling for when the viewer looks up, all he sees are a cascade of strings.

 

Completion

Completed

Initially, I meant for it to adopt a squarish format, of which my chosen width would be at 1.2 x 1.2m. However, I ran out of strings, hence I shrunk the size down to about 80cm x 1.1m (estimated).

When seen from the 4 different sides, the strings look slightly different, partly due to the pattern of stringing and lighting conditions.

Yi Xian as my model – as a reference for the height of the installation

The strings also got slightly tangled up, but due to the quality and weight of the strings (specially chosen for such), it was generally weighed down and added to the beauty of it.

One point I noticed was that the scissors were a safety hazard. Particularly, that was the reason why I opted to purchase childsafe scissors with a small blade. However, if the viewer does not close the scissors after using it, the blade might hurt him/someone else.

When looking from the bottom, the middle of the board is noticeably white.

Colours from inside out:
white > yellow-white > pale pink > hot pink > royal red > dark brown

Definitely, this installation would be much more immersive if it was larger; when seen from afar, it appears small and isolated. However, I am thankful that it managed to achieve density and the experience that I sought for.

It would also be interesting if more people could interact with it, and see how they would cut the strings.

 

 

 

Our Personal Cocoon /Our Interactive Device

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By Martin, Yi Xian, and Tania

Inspired by the SensorBox, our team decided to harness its sensory-qualities and implement it into a personal ‘cocoon’, or space, for each user.

coccon

How it functions:
– A smartphone sister application, and external sensors which will be placed around the house, recording and transferring sensory data (eg. air quality, light, humidity, length of conversations in house ie. noise measure) over to the Pod.
– The Pod then tunes itself to create a corresponding soothing environment for the user, based on the data collected. Eg. Hot weather, with long conversations and long periods of using laptop corresponds to: Cool temperatures, with blue hues and soothing music in the Pod.
– The user then steps into the Pod, which can stay upright in a sitting position, or lying supine. The Pod can then close up, and fully envelope the user.
– The Pod then further adjusts according to the user’s ‘live’ data – further fine-tuning the environment within the Pod. Eg. Music cuts off, or changes according to user’s preferences. These changes will occur on auto-pilot mode, but can also be adjusted manually.

We discussed about placing the Pod in public spaces, where visitors can geta ‘home away from home’, but thought that having a Pod for personal use at one’s own home could also be a good idea. The user can then wind down properly, after a day’s work.

We also thought that the Pod could work as a monitoring device, and placed at hospitals (or even jails). It could reduce the need for manpower, and improve administration.

 

Featured Image credits – https://www.behance.net/gallery/3838729/Telepresence-Pod-The-Cocoon

 

“Music Instrument” [the Tun-tun]: Prototype / Assignment 2

A singing head!

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tuntun

Image of tun tun taken from here

Does it not remind you of a tun-tun (pig-stick used by the Iban people in Borneo/Malaysia to lure pigs into traps)?

Much physical resemblance between the sketch draft and the actual object; yet inspiration was not drawn from the tun tun. Sole commonality remains their names.

My project, aptly named “Tuntun”, features a sphere-shaped human-like head, where controls are placed around the head, eg. mouth, top of head, ears, to mimic a human making sound with his own facial features.

Below shall show a sketch of the areas with sensors:

Sketch sensors

At current, the ‘head’ is not placed in the order order and position. Further improvements in the patch are left to be desired.

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The patch is currently incomplete, but here is a quick insight into some parts of it:

I used Gizmo~, Buffer~, Groove~ in replacement of playlist. Certain tweaks are required – for instance, the song abruptly stops playing when the trigger switches the toggle off. I am trying to include a timer, or delay, to allow for the entire soundtrack to play before it switches off.

Project Proposal 2: Reveal

Chat Roulette

Inspiration was drawn from chat roulette, an online site where users can chat with others anonymously, and at random. The most rudimentary method of communication, was through speech – hence, I thought of going back to the basics for this narration project.

 

The medium of choice remains an online website, where two users, at any one time, is able to log into the site. Their identity will remain anonymous, until they decide to reveal it. In summary, the website will adopt a common online ‘messaging’ interface.

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There will be 2 boxes, where each user (who do not know each other) write into the box.

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Each user will occupy each ‘station’.

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Above the text boxes, there will be a camera input (from live webcam from each user).

Template

Edit: later, after writing this post, I decided to change my layout to that of the above, cutting down on ‘items’ which I have no need for.

The gist of this project is for each user to try and reveal the others. Initially, each webcam will be fully obscured. Over time, little ‘pixels’ to be revealed from each webcam at random. Such that majority of the webcam input remains hidden, increasing the tantalising factor. Users will be able to communicate with each other via the chat boxes, and they are free to take on another persona, or hide their true identity from the other.

Ultimately, what I want users to take away from the project is to play around with the cloak of anonymity, and make some mischief, or have had some fun playing around with it.

 

I am still exploring the idea, that perhaps, each user can force the other user to reveal more of what is shown in their webcam (via a toggle button), to increase the interactive factor.

Edit: Upon further discussion with my fellow classmates, perhaps moving the project in the direction of a game would give the game an enticing edge.

Further improvements to ponder on:

  • a timer to goad each users to quickly find out the identity of the other
  • a ‘puzzle’ like format, eg 3 x 3, where each block will be revealed periodically

 

Update: Ultimately, while I did not work on my own idea for my final project, it remains something I might want to work on in the future, and will shelf it for now.

Project Proposal 1: Who’s using your phone in the toilet?!

The formulation of this idea was based on my previous idea, the brushing of teeth, and influenced by iknowwhereyourcatlives. In my previous idea, I wanted to touch on the weariness brought about by repetition, and pull in an element of fun into this boring activity. However, I decided to focus on a different activity with a longer duration instead, which many do but most are shy (or not) to admit. Thus, I changed my idea to the usage of phones when one is sitting on the toilet, while answering’s nature’s call.

According to a survey commissioned by Kleenex, 3 in 4 Singaporeans use mobile phones in the toilet. Phones are then used to play games, watch videos, or even answer calls. However, bringing your phone into the bathroom, an unsanitary location, could risk bacteria and germ contamination. Of which, only an estimated 2 per cent sanitise their phones after doing the deed.

In Singapore, as part of a shyer Asian culture, where toilet talk is generally avoided, it would be interesting to bring this lesser-discussed topic to the surface. After all, revealing ‘secrets’ is a very exciting thing. I would like to utilise the world wide web as a medium for my idea.

 

Methodology:

Data is first extracted from twitter live streams for discourse analysis. Users who upload both hashtags (#phone, #toilet), or include in their twitter updates the phrase “toilet” and ‘phones” will pinpointed. Next, these statistics are compiled, and displayed visually as per below:

 

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Each time a user uses the key words, a single dot will appear on the website screen. There is a timestamp at the bottom: hence, we can visually pick out which timings are users (who update twitter) most often on the toilet. Using mouseclick, the website user can interact with the dots on the website, which can be dragged around the screen. The website user is able to manually manipulate the data on the site.

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Areas where more dots coagulate, the background will turn towards a redder shade.

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In order to view other timeframes, users can point their mouse right/leftwards, and scroll to other timelines.

 

Proposing Topics | Eric Zimmerman: Four Concepts / Assignment 1

Reading: Narrative, Interactivity, Play and Games: Four naughty concepts in need of discipline, by Eric Zimmerman

It was a piece of writing that was not meant to be rushed through in a single read. In fact, I had to write out some notes, and categorise the information to better understand it:

Eric Zimmerman Reading Summary

Overall, it was a pretty interesting piece that summarised and clarified succinctly my initial impression of the four concepts.

 

Assignment: think about 2 topics which you find interesting and that potentially can be turned into interactive narratives, think about what type of interaction would be important for these topics (based on the reading’s definitions), post the ideas on OSS

Topic 1: Astrology

Regarding the astrology, focusing on the meta-interactivity and functional interactivity would be interesting. The zodiacs, an ancient science, which has both believers and non-believers, and I would like to explore this metaphysical construct of divinity based on astrology. To personify this topic, would be ideal in giving audiences a physical realization and better relation to the topic, inclusively targeting non-believers. This encompasses functional interaction, where perhaps, a change in astronomical signs could change the weather. Explicit interaction would be ideal, where the change in circumstances influence the person’s choices, interspersing with functional interaction.

Topic 2: the daily rituals of life: washing up & brushing teeth

I choose this idea as I wanted to explore a common, Everyday activity, and impose a greater narration into it. I wanted to stretch the boundaries of an action so simple and thoughtless, and test the boundaries of narration. For this topic, it was a discipline that adhered closer to stories than game – a narration that is patterned and repetitive – the action of first grabbing the toothbrush, followed by the steady squeeze of toothpaste on the bristles, culminating in a brushing action of the teeth. It would be interesting to explore a functional interaction, where perhaps, the audience uses his entire body to control the movement (sensed by sensors), by which requires precise & accurate movements. The rule of even a centimetre off would invalidate the movement. Cognitive and explicit interaction could be integrated, where the user makes conscious decisions of the movement, and recalls the actions (which may be scrambled up) in playing the game. However, at this stage, I still feel a sense of dissatisfaction as mentioned by Zimmerman, with my use of the mediums available, and will continue exploring more beyond what I have at present.

However, comments given upon consultation with the professor reflected:

*focus on narrative, rather than the physical output

*might have problems with interface so be sure to edit the end product

*astrology as a topic is interesting, but has been widely used

*physical product is possible too

Thus, more effort would need to be put in to further push and develop the ideas.