Interactive Environments Midterms


Experience “Poster”

Prototype 1:

My first prototype which did not work very well as I forgot to account for spacing at the side, resulting in me needing to manually down-size the wheel crudely.


The “Poster” is made to be an abstract version of the actual work. Using wheels and pages of images, the poster is interactive and is made to be intuitive for users to understand how to actual work may feel and look like.
Wheel rotation changing the animation of the projection
Colour will also change with the rotation of the wheel below
The image on the middle can be changed by flipping







Micro-Project 4 – Glitch Practices





Version 1 – Created by editing the text file using TextEdit. Tried around with different text formats but the outcome would only result in horizontal lines

Version 2 – Frederick edited it on Photoshop and created this weird colourful ripple

Version 3 – Teri distorted the image even further with Photoshop, adding patchiness and noise

Version 4 done by Joel. The blocky glitches are now flowy

  • Describe how this process of collective image creation and decomposition creates a glitch transformation.
    • As each of us have a different style, we all as an individual are the glitches in the group, due to our different definition of how glitch looks like or feels like. The order of the image editing gets jumbled around too, as we pass the image around. This created more randomness and thus more glitch.


  • How is each transformation creating a new form of its precursor?
    • Each transformation alters the appearance of the image that resembles more closely to what the editor want it to look like rather than what the previous editor wants it to look like. This creates a new form and identity of the glitched artwork.