Interactive Media I – Singapore Night Festival (Research Critique)

Interactive artwork 1:


Image obtained by

Stepping into the site and immediately hearing the ambient ocean sound, it pulls you further into the artwork itself.  It’s mesmerising as you soak yourself in what feels like an underwater world, having a glimpse of life under the sea. The blue and purple hue present in the aquamarine set-up complete with a school of koi and jellyfishes hanging on top, the flying thin plastics of what resembles the seaweed and glittering corals — it further contributes to the artwork itself and makes the audience want to fully immerse in it and never leave. Playing with the illuminating ocean colours (blue, purple, orange for the koi) and ocean sounds (like the things you hear in the movie Finding Nemo where whales make sounds) does make you feel like you are in a dream under the sea. This work truly lives up to its name, an Aquatic Dream it is. 

Though, there are some things I feel that could make it better:

  • The glittering corals could have made the audiences more immersed if it circles them. Instead of just one machine installed for the breeze effect and waiting for the wind to naturally blow it, why not have 4 circling it? I think it’ll be beautiful to have it surrounding and dancing around the participants. Similarly with the bubbles. A larger amount of koi fishes above us as well so we could really feel like we are under the sea, instead of it looking merely like an artwork. If you look at the artwork, there’s a distinct barrier between the corals and koi and it felt off. I feel like if you want the audience to participate and feel fully immersed, everything should be balanced together and surrounding them.
  • I would have enjoyed the artwork even more if we, as the audience, could step into one part of the installation where there’s glass surface on the floor and actually experience being in the middle of everything surrounding us.

By far I still think this is my favourite out of the rest of the artwork/installations I have been to.

Interactive artwork 2:


Image obtained by

INTENSE. There was soft and slow music at the start and didn’t provide us with many projections of interesting visual effects that fully captures your attention UNTIL the music escalated. In the middle part, the music (which, I found out from one of the creators behind this, was created by them as well) got into a climax and it has wonderful space vibes as it goes along with the visuals of time and space (out in the cosmos filled with stars and planets). You get to explore the galactic wonders of the universe. That truly brought me into an immersive journey. It’s amazing to see it being projected against the Singapore Art museum walls. Makes you think how amazing what the prism of light could do. They also play with the speed of the visuals and that makes you feel like you are zooming in and travelling in time, going deep into the cosmos. It’s interesting how here, you don’t need to physically move around to experience this interactive artwork, as the visuals and lights and sounds (multi-sensory environment) have successfully managed to get everyone seated and immersed.

I like it a lot because of the concept of projection mapping, where “similar to video mapping and spatial augmented reality, is a projection technology used to turn objects, often irregularly shaped, into a display surface for video projection.” Because it is not on a flat screen and projected elsewhere on a 3D object, that makes the artwork more interesting. It shows how light can be mapped onto any surface and be made into an interactive display.

This was my first Singapore Night Festival experience. Overall, it’s amazing to see these interactive works, some I wish to make in the future!


Leave a Reply